[gd_scene load_steps=3 format=3 uid="uid://dn8ivk5ykonkk"] [ext_resource type="Texture2D" uid="uid://uijj8y8r8ic4" path="res://Images/cannon.png" id="1_t3duv"] [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_x24ka"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/sync = false properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/sync = false [node name="cannon" type="StaticBody2D"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] polygon = PackedVector2Array(-32, 30, 3, 10, 30, 30) [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_t3duv") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_x24ka")