XPilotGodot/Maps/blood-music2.xp

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# Created by xmapedit.color on Tue Mar 14 10:40:56 1995
framespersecond:12
robots:0
allowplayercrashes:yes
allowplayerkilling:yes
allowshields:no
playerstartsshielded:yes
targetkillteam:yes
teamassign:yes
teamimmunity:yes
limitedlives:yes
allownukes:yes
playersonradar:yes
missilesonradar:yes
treasuresonradar:yes
shieldeditempickup:no
shieldedmining:no
laserisstungun:no
movingitemprob:0.2
dropitemonkillprob:0.5
destroyitemincollisionprob:0.3
initialfuel:1000
initialtanks:1
initialecms:0
initialmines:0
initialmissiles:0
initialcloaks:0
initialsensors:1
initialwideangles:0
initialrearshots:0
initialtransporters:0
initiallasers:0
initialemergencythrusts:0
initialemergencyshields:0
initialafterburners:1
initialautopilots:1
emcsreprogrammines:yes
playerminimumstartfuel:500
targetteamcollision:no
allowplayerbounces:yes
itemswallbounce:yes
shotswallbounce:no
ballswallbounce:yes
sparkswallbounce:yes
debriswallbounce:no
allowclusters:no
allowmodifiers:yes
allowlasermodifiers:yes
allowshipshapes:yes
playersonradar:yes
missilesonradar:yes
minesonradar:yes
nukesonradar:yes
distinguishmissiles:yes
identifymines:yes
nukeminsmarts:3
nukeminmines:3
emcsreprogrammines:yes
maxmissilesperpack:1
minefusetime:420
detonateitemonkillprob:0.5
rogueheatprob:0.01
roguemineprob:0.02
maxshieldedwallbouncespeed:60
maxunshieldedwallbouncespeed:60
maxshieldedplayerwallbounceangle:180
maxunshieldedplayerwallbounceangle:180
playerwallbouncebrakefactor:0.5
limitedlives:yes
mapwidth : 100
mapheight : 100
mapname : Blood's Music II
mapauthor : Blood, TIMID, DR.DEATH
edgewrap : yes
teamplay : yes
oneplayeronly : no
worldlives : 3
limitedvisibility : no
gravity : 0
maxplayershots : 12
shotsgravity : yes
mapData: \multiline: EndOfMapdata
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EndOfMapdata