contentdb/app/templates/packages/release_edit.html
2018-05-23 19:17:44 +01:00

61 lines
1.6 KiB
HTML

{% extends "base.html" %}
{% block title %}
Create a release | {{ package.title }}
{% endblock %}
{% block content %}
{% from "macros/forms.html" import render_field, render_submit_field %}
<form method="POST" action="">
{{ form.hidden_tag() }}
{% if package.checkPerm(current_user, "MAKE_RELEASE") %}
{{ render_field(form.title) }}
{% else %}
Title: {{ release.title }}
{% endif %}
{% if package.checkPerm(current_user, "CHANGE_RELEASE_URL") %}
{{ render_field(form.url) }}
{% else %}
Url: <a href="{{ release.url }}">{{ release.url }}</a><br />
{% endif %}
{% if release.task_id %}
Importing... <a href="{ url_for('check_task', id=release.task_id, r=release.getEditURL()) }}">view task</a><br />
{% if package.checkPerm(current_user, "CHANGE_RELEASE_URL") %}
{{ render_field(form.task_id) }}
{% endif %}
<br />
{% endif %}
{% if package.checkPerm(current_user, "APPROVE_RELEASE") %}
{{ render_field(form.approved) }}
{% else %}
Approved: {{ release.approved }}
{% endif %}
{{ render_submit_field(form.submit) }}
</form>
{% if package.checkPerm(current_user, "APPROVE_RELEASE") %}
<div class="box box_grey">
<h2>Approval Checklist</h2>
<ul>
<li>Link leads to a valid download, ie: is a zip file which
has either init.lua or modpack.txt if a mod, mods/ if a game, or textures if a texture pack.
It's okay if they're inside an immediate folder, like so:
<pre>
example.zip/
└── example
└── init.lua
</pre>
</li>
<li>There's no obfuscated code.</li>
</ul>
</div>
{% endif %}
{% endblock %}