2010-03-12 21:00:51 +01:00
|
|
|
Mega-Glest
|
|
|
|
by Titus Tscharntke and Mark Vejvoda
|
|
|
|
|
|
|
|
original Glest linux port
|
|
|
|
by Matthias Braun
|
|
|
|
|
|
|
|
1. System requirements
|
|
|
|
Developed on Windows with Microsoft Visual C++ 2008 Express (free version),
|
|
|
|
little endian cpu. The game does currently not work on big endian cpus like ppc.
|
|
|
|
There are some unfinished patches floating around the glest board, so this might
|
|
|
|
improve (feel free to send me updated/finished ppc patches).
|
|
|
|
Graphics card + OpenGL libraries that support OpenGL 1.3 and shader extensions
|
|
|
|
(=opengl 1.4 or glUseProgramObjectARB and co.)
|
|
|
|
The app has been reported to run fine on a 900Mhz Athlon box with nvidia geforce
|
|
|
|
3 graphics card.
|
|
|
|
It seems that the game also runs on geforce 2 and geforce mx class hardware when
|
|
|
|
you disable 3d textures and shadowmaps in the options menu.
|
|
|
|
|
|
|
|
2. Building and Installation
|
|
|
|
|
|
|
|
2.1 Prerequesites
|
|
|
|
The game depends on some tools and libraries to be present, before you can
|
|
|
|
start compiling it. Here's a list of them:
|
|
|
|
|
|
|
|
* Microsoft Visual C++ Express 2008 or higher
|
|
|
|
|
|
|
|
* Glest Windows 32 bit Dependencies
|
|
|
|
https://sourceforge.net/projects/megaglest/files/win32_deps.7z/download
|
|
|
|
|
|
|
|
which includes:
|
|
|
|
|
|
|
|
* Xerces-C
|
|
|
|
http://xml.apache.org/xerces-c/index.html
|
|
|
|
|
|
|
|
* wxWidgets
|
|
|
|
http://www.wxwidgets.org/downloads/
|
|
|
|
|
|
|
|
2.2 Building
|
|
|
|
|
|
|
|
To build and install the game use the following steps:
|
|
|
|
|
|
|
|
1. Download the win32_deps.7z mentioned above and decompress its contents
|
|
|
|
into the 'source' folder (where you see glest_game, g3d_viewer, etc).
|
|
|
|
This should create a folder called win32_deps with many sub files/folders
|
|
|
|
in it.
|
|
|
|
|
|
|
|
2. Open the VC++ 2008 Solution file in trunk\mk\windoze called Glest.sln within
|
|
|
|
the Visual C++ IDE.
|
|
|
|
|
|
|
|
3. Right Click on the top level Glest node in Solution Explorer and select
|
|
|
|
Rebuild All.
|
|
|
|
|
|
|
|
If you had no errors all binaries will be created in trunk\data\glest_game.
|
|
|
|
You should be to to just run glest_game.exe
|
|
|
|
|
|
|
|
2.3 Installation
|
|
|
|
|
|
|
|
Unfortunately there is no real installation mechanism present yet, just run the
|
|
|
|
glest_game.exe from within the trunk\data\glest_game directory.
|
|
|
|
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
4. Contact
|
|
|
|
|
|
|
|
Main Glest website from http://www.glest.org
|
|
|
|
|
2010-03-13 01:28:35 +01:00
|
|
|
Titus Tscharntke (info@titusgames.de)
|
|
|
|
Mark Vejvoda (www.soft-haus.com - mark_vejvoda@hotmail.com )
|
2010-03-12 21:00:51 +01:00
|
|
|
|