MegaGlest/source/glest_game/CMakeLists.txt

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CMake
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#########################################################################################
# common libraries
SET(EXTERNAL_LIBS "")
IF(WIN32)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
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FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
ENDIF()
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FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
ENDIF()
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FIND_PACKAGE(XercesC REQUIRED)
INCLUDE_DIRECTORIES(${XERCESC_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
ENDIF()
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FIND_PACKAGE(OpenAL REQUIRED)
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY})
ENDIF()
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FIND_PACKAGE(OGG REQUIRED)
INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY})
ENDIF()
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FIND_PACKAGE(LUA REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
ENDIF()
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FIND_PACKAGE(JPEG REQUIRED)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY})
ENDIF()
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FIND_PACKAGE(PNG REQUIRED)
INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
FIND_PACKAGE(CURL REQUIRED)
INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS})
IF(UNIX)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES})
ENDIF()
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#########################################################################################
# megaglest game
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SET(DIRS_WITH_SRC
ai
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facilities
game
global
graphics
gui
main
menu
network
sound
type_instances
types
world)
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}sound
${GLEST_LIB_INCLUDE_ROOT}sound/openal
${GLEST_LIB_INCLUDE_ROOT}xml
${GLEST_LIB_INCLUDE_ROOT}glew
${GLEST_LIB_INCLUDE_ROOT}lua
${GLEST_LIB_INCLUDE_ROOT}streflop
${GLEST_LIB_INCLUDE_ROOT}streflop/libm_flt32_source
${GLEST_LIB_INCLUDE_ROOT}map)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/sound/ds8)
ELSE()
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl)
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix)
ENDIF()
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SET(MG_SOURCE_FILES "")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
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ENDFOREACH(DIR)
# Force the version and date/time stamp file to be touched so the compile stamp is always right
IF(UNIX)
add_custom_command(
OUTPUT mg.tmp
COMMAND touch ${PROJECT_SOURCE_DIR}/source/glest_game/facilities/game_util.cpp)
add_custom_target(run ALL
DEPENDS mg.tmp)
ENDIF()
IF(WIN32)
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -Wl,-subsystem,console -mconsole")
SET(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Wl,-subsystem,console -mconsole")
ENDIF()
IF(WIN32)
SET(TARGET_NAME "megaglest")
ELSE()
SET(TARGET_NAME "megaglest.bin")
ENDIF()
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IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
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SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 streflop libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
IF(NOT WIN32)
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TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
ENDIF()
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TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
# Installation of the program
INSTALL(TARGETS
${TARGET_NAME}
DESTINATION bin/megaglest)
# Installation of the program config and image files
INSTALL(FILES
"${PROJECT_SOURCE_DIR}/mk/linux/glest.ini"
"${PROJECT_SOURCE_DIR}/mk/linux/glestkeys.ini"
"${PROJECT_SOURCE_DIR}/mk/linux/megaglest.bmp"
"${PROJECT_SOURCE_DIR}/data/glest_game/megaglest.ico"
DESTINATION bin/megaglest)
# Installation of the tools
#INSTALL(TARGETS
# "${PROJECT_SOURCE_DIR}/mk/linux/megaglest_configurator"
# "${PROJECT_SOURCE_DIR}/mk/linux/megaglest_editor"
# "${PROJECT_SOURCE_DIR}/mk/linux/megaglest_g3dviewer"
# DESTINATION bin/megaglest)
# Installation of the program config and image files
#INSTALL(FILES
# "${PROJECT_SOURCE_DIR}/mk/linux/g3dviewer.ico"
# "${PROJECT_SOURCE_DIR}/mk/linux/editor.ico"
# "${PROJECT_SOURCE_DIR}/mk/linux/configuration.xml"
# DESTINATION bin/megaglest)
# Installation of data files from outside normal data folder
INSTALL(DIRECTORY "${PROJECT_SOURCE_DIR}/source/masterserver/flags"
DESTINATION share/megaglest/data/core/misc_textures
OPTIONAL REGEX "/.svn" EXCLUDE)
# Installation of the data
install(
DIRECTORY "${PROJECT_SOURCE_DIR}/data/glest_game/data"
"${PROJECT_SOURCE_DIR}/data/glest_game/docs"
"${PROJECT_SOURCE_DIR}/data/glest_game/maps"
"${PROJECT_SOURCE_DIR}/data/glest_game/scenarios"
"${PROJECT_SOURCE_DIR}/data/glest_game/techs"
"${PROJECT_SOURCE_DIR}/data/glest_game/tilesets"
"${PROJECT_SOURCE_DIR}/data/glest_game/tutorials"
DESTINATION share/megaglest
OPTIONAL REGEX "/.svn" EXCLUDE)