- stupid win32 hacks to allow opengl extensions for FBOs
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@ -8,7 +8,6 @@
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "texture_gl.h"
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#include <stdexcept>
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#include "opengl.h"
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@ -17,19 +16,34 @@
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#include "conversion.h"
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#include <algorithm>
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#include "util.h"
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#ifdef WIN32
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#include "glext.h"
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#endif
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#include "leak_dumper.h"
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using namespace std;
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// Define FBO's (Frame Buffer Objects) for win32
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#ifdef WIN32
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PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT;
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PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT;
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PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT;
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PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT;
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PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT;
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#define GL_FRAMEBUFFER_EXT 0x8D40
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#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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#define GL_RENDERBUFFER_EXT 0x8D41
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#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
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#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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typedef void (APIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers);
typedef void (APIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
typedef GLenum (APIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
typedef void (APIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers);
typedef void (APIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers);
typedef void (APIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers);
typedef void (APIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
typedef void (APIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
typedef void (APIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
typedef GLboolean (APIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
typedef GLboolean (APIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
typedef void (APIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT = NULL;
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PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT = NULL;
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PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT = NULL;
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PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT = NULL;
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PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT = NULL;
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PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT = NULL;
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PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT = NULL;
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PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT = NULL;
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PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT = NULL;
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PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT = NULL;
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#endif
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