- added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
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parent
41083f9f32
commit
0557a1195e
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@ -425,6 +425,9 @@ void MenuStateOptionsGraphics::reloadUI() {
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labelShadows.setText(lang.getString("Shadows"));
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labelShadowTextureSize.setText(lang.getString("ShadowTextureSize"));
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labelShadowIntensity.setText(lang.getString("ShadowIntensity"));
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labelGammaCorrection.setText(lang.getString("GammaCorrection"));
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listboxData.clear();
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for(int i= 0; i<Renderer::sCount; ++i){
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listboxData.push_back(lang.getString(Renderer::shadowsToStr(static_cast<Renderer::Shadows>(i))));
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@ -445,7 +448,7 @@ void MenuStateOptionsGraphics::reloadUI() {
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labelEnableTextureCompression.setText(lang.getString("EnableTextureCompression"));
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labelRainEffect.setText(lang.getString("RainEffect"));
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labelRainEffect.setText(lang.getString("RainEffectMenuGame"));
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labelVideos.setText(lang.getString("EnableVideos"));
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@ -1019,6 +1019,7 @@ bool Socket::hasDataToRead(std::map<PLATFORM_SOCKET,bool> &socketTriggeredList)
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}
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if(retval < 0) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s, socketDebugList [%s]\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str(),socketDebugList.c_str());
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printf("In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str());
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}
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else if(retval) {
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bResult = true;
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@ -1068,7 +1069,11 @@ bool Socket::hasDataToRead(PLATFORM_SOCKET socket)
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//MutexSafeWrapper safeMutex(&dataSynchAccessor);
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retval = select((int)socket + 1, &rfds, NULL, NULL, &tv);
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}
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if(retval)
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if(retval < 0) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str());
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printf("In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str());
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}
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else if(retval)
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{
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if (FD_ISSET(socket, &rfds))
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{
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@ -1108,6 +1113,11 @@ bool Socket::hasDataToReadWithWait(PLATFORM_SOCKET socket,int waitMicroseconds)
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//MutexSafeWrapper safeMutex(&dataSynchAccessor);
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retval = select((int)socket + 1, &rfds, NULL, NULL, &tv);
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}
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if(retval < 0) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str());
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printf("In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,retval,getLastSocketErrorFormattedText().c_str());
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}
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if(retval)
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{
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if (FD_ISSET(socket, &rfds))
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@ -1700,6 +1710,7 @@ bool Socket::isReadable(bool lockMutex) {
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}
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if(i < 0) {
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"[%s::%s] error while selecting socket data, err = %d, error = %s\n",__FILE__,__FUNCTION__,i,getLastSocketErrorFormattedText().c_str());
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printf("In [%s::%s] Line: %d, ERROR SELECTING SOCKET DATA retval = %d error = %s\n",__FILE__,__FUNCTION__,__LINE__,i,getLastSocketErrorFormattedText().c_str());
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}
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bool result = (i == 1);
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