diff --git a/build-mg.sh b/build-mg.sh index d40ba1dd..e42b431d 100755 --- a/build-mg.sh +++ b/build-mg.sh @@ -15,7 +15,7 @@ if [ -f 'CMakeCache.txt' ]; then rm -f 'CMakeCache.txt'; fi # This is for regular developers and used by our installer # For more cmake/build options refer to # http://wiki.megaglest.org/Linux_Compiling#Building_using_CMake_by_Hand -cmake -DCMAKE_INSTALL_PREFIX='' -DWANT_STATIC_LIBS=ON .. +cmake -DCMAKE_INSTALL_PREFIX='' -DWANT_DEV_OUTPATH=ON -DWANT_STATIC_LIBS=ON .. if [ $? -ne 0 ]; then echo 'ERROR: CMAKE failed.' >&2; exit 1 fi diff --git a/source/g3d_viewer/CMakeLists.txt b/source/g3d_viewer/CMakeLists.txt index a399bb67..372c3c9f 100644 --- a/source/g3d_viewer/CMakeLists.txt +++ b/source/g3d_viewer/CMakeLists.txt @@ -134,6 +134,8 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER) ENDIF() ENDIF() + MESSAGE(STATUS "***Note: The final output path for Megaglest G3d Viewer will be [${EXECUTABLE_OUTPUT_PATH}]") + FIND_PROGRAM(HELP2MAN "help2man") SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1) diff --git a/source/glest_game/CMakeLists.txt b/source/glest_game/CMakeLists.txt index 86ed3810..30171fb3 100644 --- a/source/glest_game/CMakeLists.txt +++ b/source/glest_game/CMakeLists.txt @@ -222,6 +222,8 @@ IF(BUILD_MEGAGLEST) ENDIF() ENDIF() + MESSAGE(STATUS "***Note: The final output path for Megaglest Game will be [${EXECUTABLE_OUTPUT_PATH}]") + SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1) ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES}) diff --git a/source/glest_map_editor/CMakeLists.txt b/source/glest_map_editor/CMakeLists.txt index a63c5712..3d53f793 100644 --- a/source/glest_map_editor/CMakeLists.txt +++ b/source/glest_map_editor/CMakeLists.txt @@ -120,6 +120,8 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR) ENDIF() ENDIF() + MESSAGE(STATUS "***Note: The final output path for Megaglest Map Editor will be [${EXECUTABLE_OUTPUT_PATH}]") + FIND_PROGRAM(HELP2MAN "help2man") SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)