new icons for network player state
labels can have a texture now no more player coloring accroding to network state
This commit is contained in:
parent
539df3a854
commit
0b2d58f03b
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@ -282,6 +282,7 @@ GraphicLabel::GraphicLabel() {
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maxEditWidth = -1;
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maxEditRenderWidth = -1;
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isPassword = false;
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texture = NULL;
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}
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void GraphicLabel::init(int x, int y, int w, int h, bool centered, Vec3f textColor, bool wordWrap) {
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@ -149,6 +149,7 @@ private:
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vector<int> textCharLength;
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bool isPassword;
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Texture2D *texture;
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public:
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GraphicLabel();
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@ -189,6 +190,8 @@ public:
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void setMaxEditRenderWidth(int value) { maxEditRenderWidth = value; }
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int getMaxEditRenderWidth() const { return maxEditRenderWidth; }
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void setTexture(Texture2D *value) { texture = value; }
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Texture2D *getTexture() const { return texture; }
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};
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// ===========================================================
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@ -157,6 +157,15 @@ Texture2D *CoreData::getTextureBySystemId(TextureSystemType type) const {
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case tsyst_onServerInstalledTexture:
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result = onServerInstalledTexture;
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break;
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case tsyst_statusReadyTexture:
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result = statusReadyTexture;
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break;
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case tsyst_statusNotReadyTexture:
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result = statusNotReadyTexture;
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break;
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case tsyst_statusBRBTexture:
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result = statusBRBTexture;
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break;
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//std::vector<Texture2D *> miscTextureList;
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}
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@ -207,6 +216,24 @@ void CoreData::load() {
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snowTexture->setTextureSystemId(tsyst_snowTexture);
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}
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statusReadyTexture= renderer.newTexture2D(rsGlobal);
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if(statusReadyTexture) {
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statusReadyTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/status_ready.png"));
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statusReadyTexture->setTextureSystemId(tsyst_statusReadyTexture);
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}
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statusNotReadyTexture= renderer.newTexture2D(rsGlobal);
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if(statusNotReadyTexture) {
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statusNotReadyTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/status_notready.png"));
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statusNotReadyTexture->setTextureSystemId(tsyst_statusNotReadyTexture);
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}
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statusBRBTexture= renderer.newTexture2D(rsGlobal);
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if(statusBRBTexture) {
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statusBRBTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/status_brb.png"));
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statusBRBTexture->setTextureSystemId(tsyst_statusBRBTexture);
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}
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customTexture= renderer.newTexture2D(rsGlobal);
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if(customTexture) {
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customTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/custom_texture.tga"));
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@ -72,6 +72,9 @@ private:
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Texture2D *onServerDifferentTexture;
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Texture2D *onServerTexture;
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Texture2D *onServerInstalledTexture;
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Texture2D *statusReadyTexture;
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Texture2D *statusNotReadyTexture;
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Texture2D *statusBRBTexture;
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std::vector<Texture2D *> miscTextureList;
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@ -125,7 +128,10 @@ public:
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tsyst_notOnServerTexture,
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tsyst_onServerDifferentTexture,
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tsyst_onServerTexture,
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tsyst_onServerInstalledTexture
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tsyst_onServerInstalledTexture,
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tsyst_statusReadyTexture,
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tsyst_statusNotReadyTexture,
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tsyst_statusBRBTexture
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//std::vector<Texture2D *> miscTextureList;
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};
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@ -158,6 +164,9 @@ public:
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Texture2D *getOnServerDifferentTexture() const {return onServerDifferentTexture;}
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Texture2D *getOnServerTexture() const {return onServerTexture;}
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Texture2D *getOnServerInstalledTexture() const {return onServerInstalledTexture;}
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Texture2D *getStatusReadyTexture() const {return statusReadyTexture;}
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Texture2D *getStatusNotReadyTexture() const {return statusNotReadyTexture;}
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Texture2D *getStatusBRBTexture() const {return statusBRBTexture;}
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Texture2D *getGameWinnerTexture() const {return gameWinnerTexture;}
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@ -2886,7 +2886,36 @@ void Renderer::renderLabel(GraphicLabel *label) {
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}
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}
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if(label->getTexture()!=NULL )
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{
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int x= label->getX();
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int y= label->getY();
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int h= label->getH();
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int w= label->getW();
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if(h>0){
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//background
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glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT);
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glEnable(GL_BLEND);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, static_cast<Texture2DGl*>( label->getTexture())->getHandle());
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f*label->getFade()) ;
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glBegin(GL_TRIANGLE_STRIP);
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glTexCoord2f(0.f, 0.f);
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glVertex2f(x, y);
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glTexCoord2f(0.f, 1.f);
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glVertex2f(x, y+h);
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glTexCoord2f(1.f, 0.f);
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glVertex2f(x+w, y);
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glTexCoord2f(1.f, 1.f);
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glVertex2f(x+w, y+h);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopAttrib();
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}
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}
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Vec3f labelColor=label->getTextColor();
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Vec4f colorWithAlpha = Vec4f(labelColor.x,labelColor.y,labelColor.z,GraphicComponent::getFade());
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renderLabel(label,&colorWithAlpha);
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@ -298,7 +298,7 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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xoffset=40;
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xoffset=30;
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int rowHeight=27;
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for(int i=0; i<GameConstants::maxPlayers; ++i){
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labelPlayers[i].registerGraphicComponent(containerName,"labelPlayers" + intToStr(i));
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@ -308,50 +308,50 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
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labelPlayers[i].setEditable(false);
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labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i));
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labelPlayerStatus[i].init(xoffset+12, setupPos-30-i*rowHeight, 60);
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labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight, 60);
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labelPlayerNames[i].registerGraphicComponent(containerName,"labelPlayerNames" + intToStr(i));
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labelPlayerNames[i].init(xoffset+20,setupPos-30-i*rowHeight);
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labelPlayerNames[i].init(xoffset+30,setupPos-30-i*rowHeight);
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listBoxControls[i].registerGraphicComponent(containerName,"listBoxControls" + intToStr(i));
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listBoxControls[i].init(xoffset+160, setupPos-30-i*rowHeight);
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listBoxControls[i].init(xoffset+170, setupPos-30-i*rowHeight);
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listBoxControls[i].setEditable(false);
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listBoxRMultiplier[i].registerGraphicComponent(containerName,"listBoxRMultiplier" + intToStr(i));
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listBoxRMultiplier[i].init(xoffset+300, setupPos-30-i*rowHeight,70);
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listBoxRMultiplier[i].init(xoffset+310, setupPos-30-i*rowHeight,70);
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listBoxRMultiplier[i].setEditable(false);
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listBoxFactions[i].registerGraphicComponent(containerName,"listBoxFactions" + intToStr(i));
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listBoxFactions[i].init(xoffset+380, setupPos-30-i*rowHeight, 250);
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listBoxFactions[i].init(xoffset+390, setupPos-30-i*rowHeight, 250);
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listBoxFactions[i].setLeftControlled(true);
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listBoxFactions[i].setEditable(false);
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listBoxTeams[i].registerGraphicComponent(containerName,"listBoxTeams" + intToStr(i));
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listBoxTeams[i].init(xoffset+640, setupPos-30-i*rowHeight, 60);
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listBoxTeams[i].init(xoffset+650, setupPos-30-i*rowHeight, 60);
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listBoxTeams[i].setEditable(false);
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labelNetStatus[i].registerGraphicComponent(containerName,"labelNetStatus" + intToStr(i));
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labelNetStatus[i].init(xoffset+705, setupPos-30-i*rowHeight, 60);
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labelNetStatus[i].init(xoffset+715, setupPos-30-i*rowHeight, 60);
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labelNetStatus[i].setFont(CoreData::getInstance().getDisplayFontSmall());
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labelNetStatus[i].setFont3D(CoreData::getInstance().getDisplayFontSmall3D());
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grabSlotButton[i].registerGraphicComponent(containerName,"grabSlotButton" + intToStr(i));
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grabSlotButton[i].init(xoffset+710, setupPos-30-i*rowHeight, 30);
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grabSlotButton[i].init(xoffset+720, setupPos-30-i*rowHeight, 30);
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grabSlotButton[i].setText(">");
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}
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labelControl.registerGraphicComponent(containerName,"labelControl");
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labelControl.init(xoffset+160, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelControl.init(xoffset+170, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelControl.setText(lang.get("Control"));
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labelRMultiplier.registerGraphicComponent(containerName,"labelRMultiplier");
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labelRMultiplier.init(xoffset+300, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelRMultiplier.init(xoffset+310, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.registerGraphicComponent(containerName,"labelFaction");
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labelFaction.init(xoffset+380, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.init(xoffset+390, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.setText(lang.get("Faction"));
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labelTeam.registerGraphicComponent(containerName,"labelTeam");
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labelTeam.init(xoffset+640, setupPos, 60, GraphicListBox::defH, true);
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labelTeam.init(xoffset+650, setupPos, 60, GraphicListBox::defH, true);
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labelTeam.setText(lang.get("Team"));
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labelControl.setFont(CoreData::getInstance().getMenuFontBig());
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@ -390,8 +390,11 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
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for(int i=0; i<GameConstants::maxPlayers; ++i){
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labelPlayerStatus[i].setText("");
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labelPlayerStatus[i].setTexture(NULL);
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labelPlayerStatus[i].setH(16);
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labelPlayerStatus[i].setW(12);
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labelPlayers[i].setText(intToStr(i));
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labelPlayers[i].setText(intToStr(i+1));
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labelPlayerNames[i].setText("");
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labelPlayerNames[i].setMaxEditWidth(16);
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labelPlayerNames[i].setMaxEditRenderWidth(135);
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@ -684,7 +687,7 @@ void MenuStateConnectedGame::reloadUI() {
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}
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for(int i=0; i < GameConstants::maxPlayers; ++i) {
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labelPlayers[i].setText(intToStr(i));
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labelPlayers[i].setText(intToStr(i+1));
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listBoxControls[i].setItems(controlItems);
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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@ -4523,7 +4526,7 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings,
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}
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}
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labelPlayerStatus[i].setText("");
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labelPlayerStatus[i].setTexture(NULL);;
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}
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if(hasFactions == true && gameSettings != NULL) {
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@ -4555,23 +4558,20 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings,
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gameSettings->getFactionControl(i) == ctHuman) {
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switch(gameSettings->getNetworkPlayerStatuses(i)) {
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case npst_BeRightBack:
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labelPlayerStatus[slot].setText("#");
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labelPlayerStatus[slot].setTextColor(Vec3f(1.f, 0.8f, 0.f));
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labelPlayerStatus[slot].setTexture(CoreData::getInstance().getStatusBRBTexture());
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break;
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case npst_Ready:
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labelPlayerStatus[slot].setText("#");
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labelPlayerStatus[slot].setTextColor(Vec3f(0.f, 1.f, 0.f));
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labelPlayerStatus[slot].setTexture(CoreData::getInstance().getStatusReadyTexture());
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break;
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case npst_PickSettings:
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labelPlayerStatus[slot].setText("#");
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labelPlayerStatus[slot].setTextColor(Vec3f(1.f, 0.f, 0.f));
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labelPlayerStatus[slot].setTexture(CoreData::getInstance().getStatusNotReadyTexture());
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break;
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case npst_Disconnected:
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labelPlayerStatus[slot].setText(lang.get("-"));
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labelPlayerStatus[slot].setTexture(NULL);
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break;
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default:
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labelPlayerStatus[slot].setText("");
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labelPlayerStatus[slot].setTexture(NULL);
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break;
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}
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}
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@ -469,7 +469,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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checkBoxNetworkPauseGameForLaggedClients.setValue(true);
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//list boxes
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xoffset=40;
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xoffset=30;
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int rowHeight=27;
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for(int i=0; i<GameConstants::maxPlayers; ++i){
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@ -479,52 +479,52 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelPlayers[i].setFont3D(CoreData::getInstance().getMenuFontBig3D());
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labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i));
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labelPlayerStatus[i].init(xoffset+12, setupPos-30-i*rowHeight, 60);
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labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight, 60);
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labelPlayerNames[i].registerGraphicComponent(containerName,"labelPlayerNames" + intToStr(i));
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labelPlayerNames[i].init(xoffset+20,setupPos-30-i*rowHeight);
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labelPlayerNames[i].init(xoffset+30,setupPos-30-i*rowHeight);
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listBoxControls[i].registerGraphicComponent(containerName,"listBoxControls" + intToStr(i));
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listBoxControls[i].init(xoffset+160, setupPos-30-i*rowHeight);
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listBoxControls[i].init(xoffset+170, setupPos-30-i*rowHeight);
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buttonBlockPlayers[i].registerGraphicComponent(containerName,"buttonBlockPlayers" + intToStr(i));
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//buttonBlockPlayers[i].init(xoffset+355, setupPos-30-i*rowHeight, 70);
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buttonBlockPlayers[i].init(xoffset+200, setupPos-30-i*rowHeight, 70);
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buttonBlockPlayers[i].init(xoffset+210, setupPos-30-i*rowHeight, 70);
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buttonBlockPlayers[i].setText(lang.get("BlockPlayer"));
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buttonBlockPlayers[i].setFont(CoreData::getInstance().getDisplayFontSmall());
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buttonBlockPlayers[i].setFont3D(CoreData::getInstance().getDisplayFontSmall3D());
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listBoxRMultiplier[i].registerGraphicComponent(containerName,"listBoxRMultiplier" + intToStr(i));
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listBoxRMultiplier[i].init(xoffset+300, setupPos-30-i*rowHeight,70);
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listBoxRMultiplier[i].init(xoffset+310, setupPos-30-i*rowHeight,70);
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listBoxFactions[i].registerGraphicComponent(containerName,"listBoxFactions" + intToStr(i));
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listBoxFactions[i].init(xoffset+380, setupPos-30-i*rowHeight, 250);
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listBoxFactions[i].init(xoffset+390, setupPos-30-i*rowHeight, 250);
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listBoxFactions[i].setLeftControlled(true);
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listBoxTeams[i].registerGraphicComponent(containerName,"listBoxTeams" + intToStr(i));
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listBoxTeams[i].init(xoffset+640, setupPos-30-i*rowHeight, 60);
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listBoxTeams[i].init(xoffset+650, setupPos-30-i*rowHeight, 60);
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labelNetStatus[i].registerGraphicComponent(containerName,"labelNetStatus" + intToStr(i));
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labelNetStatus[i].init(xoffset+705, setupPos-30-i*rowHeight, 60);
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labelNetStatus[i].init(xoffset+715, setupPos-30-i*rowHeight, 60);
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labelNetStatus[i].setFont(CoreData::getInstance().getDisplayFontSmall());
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labelNetStatus[i].setFont3D(CoreData::getInstance().getDisplayFontSmall3D());
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}
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buttonClearBlockedPlayers.registerGraphicComponent(containerName,"buttonClearBlockedPlayers");
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buttonClearBlockedPlayers.init(xoffset+160, setupPos-30-8*rowHeight, 140);
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buttonClearBlockedPlayers.init(xoffset+170, setupPos-30-8*rowHeight, 140);
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labelControl.registerGraphicComponent(containerName,"labelControl");
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labelControl.init(xoffset+160, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelControl.init(xoffset+170, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelControl.setText(lang.get("Control"));
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labelRMultiplier.registerGraphicComponent(containerName,"labelRMultiplier");
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labelRMultiplier.init(xoffset+300, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelRMultiplier.init(xoffset+310, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.registerGraphicComponent(containerName,"labelFaction");
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labelFaction.init(xoffset+380, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.init(xoffset+390, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
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labelFaction.setText(lang.get("Faction"));
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labelTeam.registerGraphicComponent(containerName,"labelTeam");
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labelTeam.init(xoffset+640, setupPos, 50, GraphicListBox::defH, true);
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labelTeam.init(xoffset+650, setupPos, 50, GraphicListBox::defH, true);
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labelTeam.setText(lang.get("Team"));
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labelControl.setFont(CoreData::getInstance().getMenuFontBig());
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@ -577,10 +577,13 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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}
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for(int i=0; i < GameConstants::maxPlayers; ++i) {
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labelPlayerStatus[i].setText("");
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labelPlayerStatus[i].setText(" ");
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labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusReadyTexture());
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labelPlayerStatus[i].setH(16);
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labelPlayerStatus[i].setW(12);
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//labelPlayers[i].setText(lang.get("Player")+" "+intToStr(i));
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labelPlayers[i].setText(intToStr(i));
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labelPlayers[i].setText(intToStr(i+1));
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labelPlayerNames[i].setText("*");
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labelPlayerNames[i].setMaxEditWidth(16);
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labelPlayerNames[i].setMaxEditRenderWidth(135);
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@ -799,7 +802,7 @@ void MenuStateCustomGame::reloadUI() {
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}
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for(int i=0; i < GameConstants::maxPlayers; ++i) {
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labelPlayers[i].setText(lang.get("Player")+" "+intToStr(i));
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labelPlayers[i].setText(intToStr(i+1));
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listBoxControls[i].setItems(controlItems);
|
||||
}
|
||||
|
@ -2335,34 +2338,31 @@ void MenuStateCustomGame::update() {
|
|||
if(listBoxControls[i].getSelectedItemIndex() == ctHuman) {
|
||||
switch(gameSettings.getNetworkPlayerStatuses(slotIndex)) {
|
||||
case npst_BeRightBack:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusBRBTexture());
|
||||
break;
|
||||
case npst_Ready:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusReadyTexture());
|
||||
break;
|
||||
case npst_PickSettings:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusNotReadyTexture());
|
||||
break;
|
||||
case npst_Disconnected:
|
||||
labelPlayerStatus[i].setText("-");
|
||||
labelPlayerStatus[i].setTexture(NULL);
|
||||
break;
|
||||
|
||||
default:
|
||||
labelPlayerStatus[i].setText("");
|
||||
labelPlayerStatus[i].setTexture(NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
labelPlayerStatus[i].setText("");
|
||||
labelPlayerStatus[i].setTexture(NULL);
|
||||
}
|
||||
|
||||
factionCount++;
|
||||
}
|
||||
else {
|
||||
labelPlayerStatus[i].setText("");
|
||||
labelPlayerStatus[i].setTexture(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2376,20 +2376,14 @@ void MenuStateCustomGame::update() {
|
|||
if(hasNetworkGameSettings() == true) {
|
||||
switch(serverInterface->getSlot(i)->getNetworkPlayerStatus()) {
|
||||
case npst_BeRightBack:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusBRBTexture());
|
||||
break;
|
||||
case npst_Ready:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusReadyTexture());
|
||||
break;
|
||||
case npst_PickSettings:
|
||||
default:
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
labelPlayerStatus[i].setTexture(CoreData::getInstance().getStatusNotReadyTexture());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue