tracking down bug on i386 platform

This commit is contained in:
Mark Vejvoda 2013-06-01 17:40:34 +00:00
parent e809080d0f
commit 0df2e19e10
2 changed files with 13 additions and 10 deletions

View File

@ -383,13 +383,13 @@ void MenuStateJoinGame::mouseClick(int x, int y, MouseButton mouseButton) {
soundRenderer.playFx(coreData.getClickSoundB());
labelInfo.setText("");
if(clientInterface->isConnected())
{
if(clientInterface->isConnected()) {
clientInterface->reset();
}
else
{
connectToServer();
else {
if(connectToServer() == true) {
return;
}
}
}
else if(buttonCreateGame.mouseClick(x, y)){
@ -614,7 +614,9 @@ void MenuStateJoinGame::update()
}
else if(autoConnectToServer == true) {
autoConnectToServer = false;
connectToServer();
if(connectToServer() == true) {
return;
}
}
if(clientInterface != NULL && clientInterface->getLaunchGame()) if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] clientInterface->getLaunchGame() - D\n",__FILE__,__FUNCTION__);
@ -720,7 +722,7 @@ void MenuStateJoinGame::keyPress(SDL_KeyboardEvent c) {
}
}
void MenuStateJoinGame::connectToServer() {
bool MenuStateJoinGame::connectToServer() {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] START\n",__FILE__,__FUNCTION__);
Config& config= Config::getInstance();
@ -752,7 +754,7 @@ void MenuStateJoinGame::connectToServer() {
for(time_t elapsedWait = time(NULL);
clientInterface->getIntroDone() == false &&
clientInterface->isConnected() &&
difftime(time(NULL),elapsedWait) <= 8;) {
difftime(time(NULL),elapsedWait) <= 10;) {
if(clientInterface->isConnected()) {
//update lobby
clientInterface->updateLobby();
@ -774,9 +776,10 @@ void MenuStateJoinGame::connectToServer() {
abortAutoFind = true;
clientInterface->stopServerDiscovery();
mainMenu->setState(new MenuStateConnectedGame(program, mainMenu));
return;
return true;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] END\n",__FILE__,__FUNCTION__);
return false;
}
}}//end namespace

View File

@ -89,7 +89,7 @@ public:
private:
void CommonInit(bool connect, Ip serverIp,int portNumberOverride);
void connectToServer();
bool connectToServer();
virtual void DiscoveredServers(std::vector<string> serverList);
};
}}//end namespace