- fixed a memory leak and fixed a segfault in a thread class
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a37dc8a7b3
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1403a3fe44
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@ -387,6 +387,7 @@ void CoreData::load() {
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menuMusic.open(getGameCustomCoreDataPath(data_path, "data/core/" + menuMusicPath + menuMusicFile));
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menuMusic.setNext(&menuMusic);
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cleanup();
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waterSounds.resize(6);
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for(int i=0; i<6; ++i){
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@ -412,17 +412,19 @@ void SimpleTaskThread::execute() {
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sleep(this->millisecsBetweenExecutions);
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] uniqueID [%s]\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] uniqueID [%s] END\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
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mustDeleteSelf = getDeleteSelfOnExecutionDone();
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] uniqueID [%s]\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] uniqueID [%s] END\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
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mustDeleteSelf = getDeleteSelfOnExecutionDone();
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throw megaglest_runtime_error(ex.what());
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}
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] uniqueID [%s] END\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
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mustDeleteSelf = getDeleteSelfOnExecutionDone();
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}
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if(mustDeleteSelf == true) {
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