diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index bd16b717..a73b3882 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -478,7 +478,7 @@ void Renderer::manageParticleSystem(ParticleSystem *particleSystem, ResourceScop } bool Renderer::validateParticleSystemStillExists(ParticleSystem * particleSystem,ResourceScope rs) const { - particleManager[rs]->validateParticleSystemStillExists(particleSystem); + return particleManager[rs]->validateParticleSystemStillExists(particleSystem); } void Renderer::cleanupParticleSystems(vector &particleSystems, ResourceScope rs) {