Rename commonCommands to numberCommands

This commit is contained in:
Rampoina 2022-07-21 07:32:37 +02:00
parent c3e8a25e9e
commit 1922522009
2 changed files with 5 additions and 5 deletions

View File

@ -97,7 +97,7 @@ Gui::Gui(){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] START\n",__FILE__,__FUNCTION__);
lastGroupRecall = -1;
commonCommands=0;
numberCommands=0;
posObjWorld= Vec2i(54, 14);
validPosObjWorld= false;
activeCommandType= NULL;
@ -456,7 +456,7 @@ void Gui::hotKey(SDL_KeyboardEvent key) {
mouseDownDisplayUnitBuild(i);
break;
} else {
if (i < commonCommands) mouseDownDisplayUnitSkills(i);
if (i < numberCommands) mouseDownDisplayUnitSkills(i);
break;
}
}
@ -1030,7 +1030,7 @@ void Gui::computeDisplay(){
}
}
}
commonCommands = i;
numberCommands = i;
}
}
}
@ -1060,7 +1060,7 @@ void Gui::computeDisplay(){
lastCommand++;
}
}
commonCommands = lastCommand;
numberCommands = lastCommand;
}
}
else if (activeCommandType != NULL && activeCommandType->getClass() == ccBuild) {

View File

@ -124,7 +124,7 @@ private:
CommandClass activeCommandClass;
int activePos;
int lastPosDisplay;
int commonCommands;
int numberCommands;
//composite
Display display;