reintroducing mapping of numpad enter to normal one
tomreyn convinced me that numpad-enter and normal enter should always be handled the same way. Doing this I also enabled the mapping of delete to backspace .
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@ -911,22 +911,23 @@ bool isKeyPressed(SDL_Keycode compareKey, SDL_KeyboardEvent input,vector<int> mo
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bool result = (c == compareKey);
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//printf("result = %d input = %d compare = %d\n",result,c,compareKey);
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// if(result == false) {
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// if(compareKey == SDLK_RETURN) {
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// result = (c == SDLK_KP_ENTER);
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// }
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// else if(compareKey == SDLK_KP_ENTER) {
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// result = (c == SDLK_RETURN);
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// }
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if(result == false) {
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if(compareKey == SDLK_RETURN) {
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result = (c == SDLK_KP_ENTER);
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}
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else if(compareKey == SDLK_KP_ENTER) {
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result = (c == SDLK_RETURN);
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}
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else if(compareKey == SDLK_BACKSPACE) {
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result = (c == SDLK_DELETE);
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}
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}
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// else if(compareKey == SDLK_ASTERISK) {
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// result = (c == SDLK_KP_MULTIPLY);
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// }
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// else if(compareKey == SDLK_KP_MULTIPLY) {
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// result = (c == SDLK_ASTERISK);
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// }
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// else if(compareKey == SDLK_BACKSPACE) {
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// result = (c == SDLK_DELETE);
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// }
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// else if (compareKey == SDLK_0) {
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// result = (c == SDLK_KP_0);
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// } else if (compareKey == SDLK_1) {
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