- bugfix for disconnected clients
This commit is contained in:
parent
9acbfb9d19
commit
1a7716dbdd
|
@ -776,7 +776,7 @@ void ConnectionSlot::signalUpdate(ConnectionSlotEvent *event) {
|
|||
}
|
||||
|
||||
bool ConnectionSlot::updateCompleted(ConnectionSlotEvent *event) {
|
||||
assert(slotThreadWorker != NULL);
|
||||
//assert(slotThreadWorker != NULL);
|
||||
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] playerIndex = %d\n",__FILE__,__FUNCTION__,__LINE__,playerIndex);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user