- bugfix for disconnected clients

This commit is contained in:
Mark Vejvoda 2011-01-11 19:16:48 +00:00
parent 9acbfb9d19
commit 1a7716dbdd

View File

@ -776,7 +776,7 @@ void ConnectionSlot::signalUpdate(ConnectionSlotEvent *event) {
}
bool ConnectionSlot::updateCompleted(ConnectionSlotEvent *event) {
assert(slotThreadWorker != NULL);
//assert(slotThreadWorker != NULL);
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] playerIndex = %d\n",__FILE__,__FUNCTION__,__LINE__,playerIndex);