- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)

-DWANT_DEV_OUTPATH=ON
This commit is contained in:
Mark Vejvoda 2013-01-15 17:26:55 +00:00
parent 21f674abd9
commit 1e6364051b
4 changed files with 25 additions and 29 deletions

View File

@ -125,12 +125,14 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER)
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
OPTION(WANT_DEV_OUTPATH "use developer friendly output paths" OFF)
IF(WANT_DEV_OUTPATH)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
ENDIF()
FIND_PROGRAM(HELP2MAN "help2man")

View File

@ -213,11 +213,14 @@ IF(BUILD_MEGAGLEST)
ENDIF()
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
OPTION(WANT_DEV_OUTPATH "use developer friendly output paths" OFF)
IF(WANT_DEV_OUTPATH)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
ENDIF()
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
@ -259,18 +262,6 @@ IF(BUILD_MEGAGLEST)
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
#IF(NOT WIN32)
#set_target_properties(megaglest.bin PROPERTIES OUTPUT_NAME "megaglest")
# rename the binary for installation
# MESSAGE(STATUS "Copying [${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME}] to [${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest]")
# install(CODE
# "EXECUTE_PROCESS(COMMAND \"cmake\" \"-E\" \"copy\" \"${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME}\" \"${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest\")")
# install(CODE
# "EXECUTE_PROCESS(COMMAND \"chmod\" \"+x\" \"${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest\")")
#ELSE()
MESSAGE(STATUS "**Source package [${PROJECT_SOURCE_DIR}]")
# Installation of the program

View File

@ -111,11 +111,14 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR)
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
OPTION(WANT_DEV_OUTPATH "use developer friendly output paths" OFF)
IF(WANT_DEV_OUTPATH)
IF(UNIX AND NOT APPLE)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
ELSE()
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
ENDIF()
ENDIF()
FIND_PROGRAM(HELP2MAN "help2man")

View File

@ -152,7 +152,7 @@ option(ENABLE_FRIBIDI "Enable FriBIDi support" ON)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY})
ENDIF()
OPTION(WANT_FONTCONFIG "use the library fontconfig" ON)
OPTION(WANT_FONTCONFIG "use the library fontconfig" OFF)
IF(WANT_FONTCONFIG)
FIND_PACKAGE(FontConfig)
IF(FONTCONFIG_FOUND)