diff --git a/mk/windoze/glest_game.vcproj b/mk/windoze/glest_game.vcproj
index 02491d0d..01f0b1ed 100644
--- a/mk/windoze/glest_game.vcproj
+++ b/mk/windoze/glest_game.vcproj
@@ -942,6 +942,10 @@
RelativePath="..\..\source\glest_game\types\tech_tree.h"
>
+
+
diff --git a/source/glest_game/types/tileset_model_type.h b/source/glest_game/types/tileset_model_type.h
index 1805170c..347a5011 100644
--- a/source/glest_game/types/tileset_model_type.h
+++ b/source/glest_game/types/tileset_model_type.h
@@ -54,7 +54,7 @@ public:
int getHeight() const {return height;}
void setHeight(int height) {this->height=height;}
bool getRotationAllowed() const {return rotationAllowed;}
- void setRotationAllowed(int rotationAllowed) {this->rotationAllowed=rotationAllowed;}
+ void setRotationAllowed(bool rotationAllowed) {this->rotationAllowed=rotationAllowed;}
};
}}//end namespace