From 1ea57853c5b6d261b3cbb2deadc8c27cc98cd6ae Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Thu, 23 Jun 2011 22:05:48 +0000 Subject: [PATCH] - updated win32 project files with newly added files --- mk/windoze/glest_game.vcproj | 4 ++++ source/glest_game/types/tileset_model_type.h | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/mk/windoze/glest_game.vcproj b/mk/windoze/glest_game.vcproj index 02491d0d..01f0b1ed 100644 --- a/mk/windoze/glest_game.vcproj +++ b/mk/windoze/glest_game.vcproj @@ -942,6 +942,10 @@ RelativePath="..\..\source\glest_game\types\tech_tree.h" > + + diff --git a/source/glest_game/types/tileset_model_type.h b/source/glest_game/types/tileset_model_type.h index 1805170c..347a5011 100644 --- a/source/glest_game/types/tileset_model_type.h +++ b/source/glest_game/types/tileset_model_type.h @@ -54,7 +54,7 @@ public: int getHeight() const {return height;} void setHeight(int height) {this->height=height;} bool getRotationAllowed() const {return rotationAllowed;} - void setRotationAllowed(int rotationAllowed) {this->rotationAllowed=rotationAllowed;} + void setRotationAllowed(bool rotationAllowed) {this->rotationAllowed=rotationAllowed;} }; }}//end namespace