From 23b4f3aabba2d97db16bd281c8a8c67871a61029 Mon Sep 17 00:00:00 2001 From: titiger Date: Thu, 5 Mar 2015 01:14:37 +0100 Subject: [PATCH] Changelog updated for release More info about mac builds must be added. --- docs/CHANGELOG.txt | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 51f01ddb..a7d0bedf 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -3,8 +3,20 @@ MEGAGLEST CHANGELOG To see a timeline of detail changes please visit: https://github.com/MegaGlest/megaglest-source/commits/master +v3.11.1 +- no more false clicks when commanding via mini map +- map editor has a more useful and powerful map height randomizer +- map editor saves all maps with .mgm ending by default. +- fixed map editor ( several linux distributions had trouble ) +- for missing tilesets and techs optional download from mod center instead of server. (bugfix) +- healthbar default set to "if needed" +- nicer tilesets as defaults +- improved camera startposition on game start ( main building in center ). +- attackBoosts: Ep + Hp regeneration is shown in description +- MegaGlest can be build on MacOS ( sadly noone was willing to test ) + v3.11.0 -- healthbars with a lot of options +- healthbars with a lots of options - multi shot / multi-projectiles with different timings,sounds and particle systems - several camera shake effects - new tileset "pine rock"