diff --git a/source/glest_game/menu/menu_state_custom_game.cpp b/source/glest_game/menu/menu_state_custom_game.cpp index af632b74..0d644cfb 100644 --- a/source/glest_game/menu/menu_state_custom_game.cpp +++ b/source/glest_game/menu/menu_state_custom_game.cpp @@ -3833,6 +3833,11 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName) try { CoreData::getInstance().loadGameSettingsFromFile(fileName, &gameSettings); + + for(int i = 0; i < GameConstants::maxPlayers; ++i) { + gameSettings.setNetworkPlayerName(i,""); + } + // correct game settings for headless: if(this->headlessServerMode == true) { for(int i = 0; i < GameConstants::maxPlayers; ++i) {