parent
b23ea6bfdd
commit
38cc0e5459
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@ -1 +1 @@
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Subproject commit f0cbcec28548c1eaf968b7598de0410e23dd0a5a
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Subproject commit bf04854ade7cd0fc51483c857e590acfef4fbc26
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@ -112,6 +112,7 @@ Config::Config() {
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fileName.second = "";
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fileNameParameter.first = "";
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fileNameParameter.second = "";
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custom_path_parameter = "";
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}
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bool Config::tryCustomPath(std::pair<ConfigType,ConfigType> &type, std::pair<string,string> &file, string custom_path) {
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@ -159,6 +160,7 @@ Config::Config(std::pair<ConfigType,ConfigType> type, std::pair<string,string> f
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cfgType = type;
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fileName = file;
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fileNameParameter = file;
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custom_path_parameter = custom_path;
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if(getGameReadWritePath(GameConstants::path_ini_CacheLookupKey) != "") {
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fileName.first = getGameReadWritePath(GameConstants::path_ini_CacheLookupKey) + fileName.first;
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@ -330,7 +332,7 @@ void Config::reload() {
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if(SystemFlags::VERBOSE_MODE_ENABLED) if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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std::pair<ConfigType,ConfigType> type = std::make_pair(cfgType.first,cfgType.second);
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Config newconfig(type, std::make_pair(fileNameParameter.first,fileNameParameter.second), std::make_pair(true,false));
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Config newconfig(type, std::make_pair(fileNameParameter.first,fileNameParameter.second), std::make_pair(true,false), custom_path_parameter);
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if(SystemFlags::VERBOSE_MODE_ENABLED) if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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@ -51,6 +51,7 @@ private:
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std::pair<string,string> fileNameParameter;
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std::pair<string,string> fileName;
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std::pair<bool,bool> fileLoaded;
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string custom_path_parameter;
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static map<ConfigType,Config> configList;
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@ -322,7 +322,10 @@ void MenuStateKeysetup::mouseClick(int x, int y, MouseButton mouseButton){
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(userProperties.empty() == false) {
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Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
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Config &config = Config::getInstance();
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Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys),
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std::pair<string,string>(Config::glestkeys_ini_filename,Config::glestuserkeys_ini_filename),
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std::pair<bool,bool>(true,false),config.getString("GlestKeysIniPath",""));
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string userKeysFile = configKeys.getFileName(true);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] save file [%s] userProperties.size() = " MG_SIZE_T_SPECIFIER "\n",__FILE__,__FUNCTION__,__LINE__,userKeysFile.c_str(),userProperties.size());
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] save file [%s] userProperties.size() = " MG_SIZE_T_SPECIFIER "\n",__FILE__,__FUNCTION__,__LINE__,userKeysFile.c_str(),userProperties.size());
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@ -574,6 +577,13 @@ void MenuStateKeysetup::keyUp(SDL_KeyboardEvent key) {
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label->setText(keyName);
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pair<string,string> &nameValuePair = mergedProperties[hotkeyIndex];
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// Need to distinguish numeric keys to be translated to real keys
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// from these ACTUAL sdl keys so surround in quotes.
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if(keyName.size() == 1 && keyName[0] >= '0' && keyName[0] <= '9') {
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keyName = "'" + keyName + "'";
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}
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bool isNewUserKeyEntry = true;
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for(int i = 0; i < (int)userProperties.size(); ++i) {
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string hotKeyName = userProperties[i].first;
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@ -618,4 +628,5 @@ void MenuStateKeysetup::keyUp(SDL_KeyboardEvent key) {
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}
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}
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}}//end namespace
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Loading…
Reference in New Issue