- updated default key values to use proper SDL matching names

This commit is contained in:
Mark Vejvoda 2011-03-09 06:28:46 +00:00
parent b97687c772
commit 3aa8f765f6
1 changed files with 9 additions and 9 deletions

View File

@ -4,16 +4,16 @@ RenderNetworkStatus=N
ShowFullConsole=M ShowFullConsole=M
Screenshot=E Screenshot=E
FreeCameraMode=F FreeCameraMode=F
ResetCameraMode=32 ResetCameraMode=space
CameraModeLeft=vkLeft CameraModeLeft=left
CameraModeRight=vkRight CameraModeRight=right
CameraModeUp=vkUp CameraModeUp=up
CameraModeDown=vkDown CameraModeDown=down
PauseGame=P PauseGame=P
ChangeFontColor=C ChangeFontColor=C
GameSpeedIncrease='+' GameSpeedIncrease='+'
GameSpeedDecrease='-' GameSpeedDecrease='-'
ExitKey=vkEscape ExitKey=escape
GroupUnitsKey1='0' GroupUnitsKey1='0'
GroupUnitsKey2='1' GroupUnitsKey2='1'
GroupUnitsKey3='2' GroupUnitsKey3='2'
@ -41,9 +41,9 @@ HotKeySelectedUnitsStop=S
HotKeyToggleOSMouseEnabled=/ HotKeyToggleOSMouseEnabled=/
ChatTeamMode=H ChatTeamMode=H
ToggleMusic=K ToggleMusic=K
SaveGUILayout=vkF11 SaveGUILayout=f11
ReloadINI=vkF5 ReloadINI=f5
TogglePhotoMode=vkF8 TogglePhotoMode=f8
; === propertyMap File === ; === propertyMap File ===