fixed legacyfont
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bb25e0ec79
commit
3dfd316484
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@ -2571,7 +2571,8 @@ int glestMain(int argc, char** argv) {
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if(config.getBool("EnableLegacyFonts","false") == true || hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]) == true) {
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Font::forceLegacyFonts = true;
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Renderer::renderText3DEnabled = false;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("**WARNING** Forcing Legacy Fonts Enabled\n");
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//if(SystemFlags::VERBOSE_MODE_ENABLED) printf("**WARNING** Forcing Legacy Fonts Enabled\n");
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printf("**WARNING** Forcing Legacy Fonts Enabled\n");
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}
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else {
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Renderer::renderText3DEnabled = config.getBool("Enable3DFontRendering",intToStr(Renderer::renderText3DEnabled).c_str());
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@ -56,7 +56,7 @@ void Font::resetToDefaults() {
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Font::charCount = 256;
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Font::fontTypeName = "Times New Roman";
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Font::fontIsMultibyte = false;
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Font::forceLegacyFonts = false;
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//Font::forceLegacyFonts = false;
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Font::fontIsRightToLeft = false;
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// This value is used to scale the font text rendering
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@ -26,12 +26,15 @@ using namespace Platform;
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string FontGl::default_fonttype = "fixed";
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void Font2DGl::init() {
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//printf("In [%s::%s] Line: %d inited = %d\n",__FILE__,__FUNCTION__,__LINE__,inited);
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if(inited == false) {
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if(getTextHandler() == NULL) {
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//printf("In [%s::%s] Line: %d inited = %d Font::forceLegacyFonts = %d\n",__FILE__,__FUNCTION__,__LINE__,inited,Font::forceLegacyFonts);
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if(getTextHandler() == NULL || Font::forceLegacyFonts == true) {
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assertGl();
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handle= glGenLists(charCount);
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assertGl();
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//printf("In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
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createGlFontBitmaps((Shared::Platform::uint32&)handle, type, size, width, charCount, metrics);
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assertGl();
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}
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@ -41,7 +44,7 @@ void Font2DGl::init() {
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void Font2DGl::end() {
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if(inited) {
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if(getTextHandler() == NULL) {
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if(getTextHandler() == NULL || Font::forceLegacyFonts == true) {
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assertGl();
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//assert(glIsList(handle));
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glDeleteLists(handle, 1);
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@ -56,8 +59,9 @@ void Font2DGl::end() {
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// =====================================================
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void Font3DGl::init() {
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//printf("In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
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if(inited == false) {
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if(getTextHandler() == NULL) {
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if(getTextHandler() == NULL || Font::forceLegacyFonts == true) {
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assertGl();
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handle= glGenLists(charCount);
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createGlFontOutlines((Shared::Platform::uint32&)handle, type, width, depth, charCount, metrics);
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@ -69,7 +73,7 @@ void Font3DGl::init() {
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void Font3DGl::end() {
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if(inited) {
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if(getTextHandler() == NULL) {
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if(getTextHandler() == NULL || Font::forceLegacyFonts == true) {
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assertGl();
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assert(glIsList(handle));
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glDeleteLists(handle, 1);
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@ -41,7 +41,7 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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}
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("About to try font [%s]\n",type.c_str());
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printf("About to try font [%s]\n",type.c_str());
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//printf("About to try font [%s]\n",type.c_str());
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XFontStruct* fontInfo = XLoadQueryFont(display, type.c_str());
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if(fontInfo == NULL) {
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@ -49,7 +49,7 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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//throw std::runtime_error("Font not found: [" + type + "]");
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SystemFlags::OutputDebug(SystemFlags::debugError,"Font not found [%s] trying to fallback to [%s]\n",type.c_str(),default_font.c_str());
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printf("Font not found [%s] trying to fallback to [%s]\n",type.c_str(),default_font.c_str());
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//printf("Font not found [%s] trying to fallback to [%s]\n",type.c_str(),default_font.c_str());
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fontInfo = XLoadQueryFont(display, default_font.c_str());
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if(fontInfo == NULL) {
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@ -58,6 +58,8 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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}
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// we need the height of 'a' which sould ~ be half ascent+descent
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//printf("Font height [%s] = %d\n",type.c_str(),(fontInfo->ascent + fontInfo->descent) / 2);
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metrics.setHeight(static_cast<float>
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(fontInfo->ascent + fontInfo->descent) / 2);
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