- added support for custom video's on battle end screen:
look for videos in the following order: 1. check faction xml file for the following attributes (depends on win/lose) on the faction tag: faction-battle-end-win-video="<path to video>" faction-battle-end-lose-video="<path to video>" if not defined 2. check the faction folder for the files: battle_end_win_video.* battle_end_lose_video.* if not found check the data/core/menu/videos/ paths for: battle_end_win.* battle_end_lose.*
This commit is contained in:
parent
9e75b9144c
commit
3ede912b9a
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@ -108,10 +108,11 @@ string PlayerStats::getStats() const {
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// class Stats
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// =====================================================
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void Stats::init(int factionCount, int thisFactionIndex, const string& description){
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void Stats::init(int factionCount, int thisFactionIndex, const string& description, const string techName) {
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this->thisFactionIndex= thisFactionIndex;
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this->factionCount= factionCount;
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this->description= description;
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this->techName = techName;
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}
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void Stats::setVictorious(int playerIndex){
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@ -73,6 +73,7 @@ private:
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int maxConcurrentUnitCount;
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int totalEndGameConcurrentUnitCount;
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bool isMasterserverMode;
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string techName;
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public:
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@ -88,9 +89,11 @@ public:
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totalEndGameConcurrentUnitCount = 0;
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isMasterserverMode = false;
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timePlayed = 0;
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techName = "";
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}
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void init(int factionCount, int thisFactionIndex, const string &description);
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void init(int factionCount, int thisFactionIndex, const string &description,
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const string techName);
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string getDescription() const {return description;}
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int getThisFactionIndex() const {return thisFactionIndex;}
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@ -146,6 +149,9 @@ public:
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void addFramesToCalculatePlaytime() {this->framesToCalculatePlaytime++; }
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void setTechName(string name) { techName = name; }
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string getTechName() const { return techName; }
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string getStats() const;
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void saveGame(XmlNode *rootNode);
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@ -80,6 +80,11 @@ CoreData::CoreData() {
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introVideoFilename="";
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mainMenuVideoFilename="";
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battleEndWinVideoFilename="";
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battleEndWinVideoFilenameFallback="";
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battleEndLoseVideoFilename="";
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battleEndLoseVideoFilenameFallback="";
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}
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CoreData::~CoreData() {
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@ -450,11 +455,11 @@ void CoreData::load() {
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findAll(mainVideoPath, mainVideos, false, false);
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for(int i = 0; i < mainVideos.size(); ++i) {
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string video = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/videos/" + mainVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if intro video [%s] exists\n",video.c_str());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if mainmenu video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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mainMenuVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND intro video [%s] will use this file\n",video.c_str());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND mainmenu video [%s] will use this file\n",video.c_str());
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break;
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}
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}
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@ -465,16 +470,85 @@ void CoreData::load() {
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findAll(mainVideoPath, mainVideos, false, false);
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for(int i = 0; i < mainVideos.size(); ++i) {
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string video = data_path + "data/core/menu/videos/" + mainVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if intro video [%s] exists\n",video.c_str());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if mainmenu video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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mainMenuVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND intro video [%s] will use this file\n",video.c_str());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND mainmenu video [%s] will use this file\n",video.c_str());
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break;
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}
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}
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}
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}
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battleEndWinVideoFilename = config.getString("BattleEndWinVideoURL","");
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battleEndWinVideoFilenameFallback = config.getString("BattleEndWinVideoURLFallback","");
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if(battleEndWinVideoFilename == "") {
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string battleEndWinVideoPath = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/videos/battle_end_win.*";
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vector<string> battleEndWinVideos;
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findAll(battleEndWinVideoPath, battleEndWinVideos, false, false);
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for(int i = 0; i < battleEndWinVideos.size(); ++i) {
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string video = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/videos/" + battleEndWinVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if battle end win video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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battleEndWinVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND battle end win video [%s] will use this file\n",video.c_str());
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break;
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}
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}
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if(battleEndWinVideoFilename == "") {
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battleEndWinVideoPath = data_path + "data/core/menu/videos/battle_end_win.*";
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battleEndWinVideos.clear();
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findAll(battleEndWinVideoPath, battleEndWinVideos, false, false);
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for(int i = 0; i < battleEndWinVideos.size(); ++i) {
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string video = data_path + "data/core/menu/videos/" + battleEndWinVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if battle end win video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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battleEndWinVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND battle end video win [%s] will use this file\n",video.c_str());
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break;
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}
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}
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}
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}
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battleEndLoseVideoFilename = config.getString("BattleEndLoseVideoURL","");
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battleEndLoseVideoFilenameFallback = config.getString("BattleEndLoseVideoURLFallback","");
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if(battleEndLoseVideoFilename == "") {
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string battleEndLoseVideoPath = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/videos/battle_end_lose.*";
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vector<string> battleEndLoseVideos;
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findAll(battleEndLoseVideoPath, battleEndLoseVideos, false, false);
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for(int i = 0; i < battleEndLoseVideos.size(); ++i) {
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string video = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/videos/" + battleEndLoseVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if battle end lose video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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battleEndLoseVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND battle end lose video [%s] will use this file\n",video.c_str());
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break;
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}
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}
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if(battleEndLoseVideoFilename == "") {
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battleEndLoseVideoPath = data_path + "data/core/menu/videos/battle_end_lose.*";
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battleEndLoseVideos.clear();
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findAll(battleEndLoseVideoPath, battleEndLoseVideos, false, false);
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for(int i = 0; i < battleEndLoseVideos.size(); ++i) {
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string video = data_path + "data/core/menu/videos/" + battleEndLoseVideos[i];
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Checking if battle end lose video [%s] exists\n",video.c_str());
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if(fileExists(video)) {
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battleEndLoseVideoFilename = video;
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("FOUND battle end video lose [%s] will use this file\n",video.c_str());
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break;
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}
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}
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}
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}
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}
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}
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@ -490,6 +564,18 @@ bool CoreData::hasMainMenuVideoFilename() const {
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return result;
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}
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bool CoreData::hasBattleEndVideoFilename(bool won) const {
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//bool result = (mainMenuVideoFilename != "" && fileExists(mainMenuVideoFilename) == true);
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bool result = false;
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if(won == true) {
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result =(battleEndWinVideoFilename != "");
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}
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else {
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result =(battleEndLoseVideoFilename != "");
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}
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return result;
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}
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void CoreData::loadFonts() {
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Renderer &renderer= Renderer::getInstance();
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Lang &lang= Lang::getInstance();
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@ -93,6 +93,10 @@ private:
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string introVideoFilenameFallback;
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string mainMenuVideoFilename;
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string mainMenuVideoFilenameFallback;
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string battleEndWinVideoFilename;
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string battleEndWinVideoFilenameFallback;
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string battleEndLoseVideoFilename;
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string battleEndLoseVideoFilenameFallback;
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public:
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string getIntroVideoFilenameFallback() const { return introVideoFilenameFallback; }
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bool hasIntroVideoFilenameFallback() const;
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string getBattleEndVideoFilename(bool won) const { return won == true ? battleEndWinVideoFilename : battleEndLoseVideoFilename; }
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bool hasBattleEndVideoFilename(bool won) const;
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string getBattleEndVideoFilenameFallback(bool won) const { return won == true ? battleEndWinVideoFilenameFallback : battleEndLoseVideoFilenameFallback; }
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bool hasBattleEndVideoFilenameFallback(bool won) const;
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void saveGameSettingsToFile(std::string fileName, GameSettings *gameSettings,int advancedIndex=0);
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bool loadGameSettingsFromFile(std::string fileName, GameSettings *gameSettings);
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@ -23,7 +23,9 @@
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#include "metrics.h"
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#include "stats.h"
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#include "auto_test.h"
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#include "video_player.h"
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#include "game.h"
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#include "game_settings.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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// class BattleEnd
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// =====================================================
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BattleEnd::BattleEnd(Program *program, const Stats *stats,ProgramState *originState): ProgramState(program) {
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BattleEnd::BattleEnd(Program *program, const Stats *stats,ProgramState *originState) :
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ProgramState(program), menuBackgroundVideo(NULL), gameSettings(NULL) {
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containerName= "BattleEnd";
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if(stats != NULL) {
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this->stats= *stats;
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}
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if(originState != NULL) {
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Game *game = dynamic_cast<Game *>(originState);
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if(game != NULL) {
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gameSettings = new GameSettings();
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*gameSettings = *(game->getGameSettings());
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}
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}
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mouseX = 0;
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mouseY = 0;
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mouse2d = 0;
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
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initBackgroundVideo();
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GraphicComponent::applyAllCustomProperties(containerName);
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}
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BattleEnd::~BattleEnd() {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(menuBackgroundVideo != NULL) {
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menuBackgroundVideo->closePlayer();
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delete menuBackgroundVideo;
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menuBackgroundVideo = NULL;
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}
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delete gameSettings;
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gameSettings = NULL;
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delete originState;
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originState = NULL;
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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std::pair<string,string> BattleEnd::getBattleEndVideo(bool won) {
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std::pair<string,string> result;
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string factionVideoUrl = "";
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string factionVideoUrlFallback = "";
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if(gameSettings != NULL) {
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string currentTechName_factionPreview = gameSettings->getTech();
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string currentFactionName_factionPreview = gameSettings->getFactionTypeName(stats.getThisFactionIndex());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#1 tech [%s] faction [%s] won = %d\n",currentTechName_factionPreview.c_str(),currentFactionName_factionPreview.c_str(),won);
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string factionDefinitionXML = Game::findFactionLogoFile(gameSettings, NULL,currentFactionName_factionPreview + ".xml");
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if(factionDefinitionXML != "" && currentFactionName_factionPreview != GameConstants::RANDOMFACTION_SLOTNAME &&
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currentFactionName_factionPreview != GameConstants::OBSERVER_SLOTNAME && fileExists(factionDefinitionXML) == true) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 tech [%s] faction [%s]\n",currentTechName_factionPreview.c_str(),currentFactionName_factionPreview.c_str());
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XmlTree xmlTree;
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std::map<string,string> mapExtraTagReplacementValues;
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xmlTree.load(factionDefinitionXML, Properties::getTagReplacementValues(&mapExtraTagReplacementValues));
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const XmlNode *factionNode= xmlTree.getRootNode();
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if(won == true) {
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if(factionNode->hasAttribute("faction-battle-end-win-video") == true) {
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factionVideoUrl = factionNode->getAttribute("faction-battle-end-win-video")->getValue();
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}
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}
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else {
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if(factionNode->hasAttribute("faction-battle-end-lose-video") == true) {
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factionVideoUrl = factionNode->getAttribute("faction-battle-end-lose-video")->getValue();
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}
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}
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if(won == true) {
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factionVideoUrlFallback = Game::findFactionLogoFile(gameSettings, NULL,"battle_end_win_video.*");
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}
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else {
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factionVideoUrlFallback = Game::findFactionLogoFile(gameSettings, NULL,"battle_end_lose_video.*");
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}
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#3 factionVideoUrl [%s] factionVideoUrlFallback [%s]\n",factionVideoUrl.c_str(),factionVideoUrlFallback.c_str());
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if(factionVideoUrl == "") {
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factionVideoUrl = factionVideoUrlFallback;
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factionVideoUrlFallback = "";
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}
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}
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//printf("currentFactionName_factionPreview [%s] random [%s] observer [%s] factionVideoUrl [%s]\n",currentFactionName_factionPreview.c_str(),GameConstants::RANDOMFACTION_SLOTNAME,GameConstants::OBSERVER_SLOTNAME,factionVideoUrl.c_str());
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}
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if(factionVideoUrl != "") {
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result.first = factionVideoUrl;
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result.second = factionVideoUrlFallback;
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}
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else {
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result.first = CoreData::getInstance().getBattleEndVideoFilename(won);
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result.second = CoreData::getInstance().getBattleEndVideoFilenameFallback(won);
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}
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return result;
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}
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void BattleEnd::initBackgroundVideo() {
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if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false &&
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Shared::Graphics::VideoPlayer::hasBackEndVideoPlayer() == true) {
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if(menuBackgroundVideo != NULL) {
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menuBackgroundVideo->closePlayer();
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delete menuBackgroundVideo;
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menuBackgroundVideo = NULL;
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}
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string videoFile = "";
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string videoFileFallback = "";
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if(stats.getTeam(stats.getThisFactionIndex()) != GameConstants::maxPlayers -1 + fpt_Observer) {
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if(stats.getVictory(stats.getThisFactionIndex())){
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//header += lang.get("Victory");
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//videoFile = CoreData::getInstance().getBattleEndVideoFilename(true);
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//videoFileFallback = CoreData::getInstance().getBattleEndVideoFilenameFallback(true);
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std::pair<string,string> wonVideos = getBattleEndVideo(true);
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videoFile = wonVideos.first;
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videoFileFallback = wonVideos.second;
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}
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else{
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//header += lang.get("Defeat");
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//videoFile = CoreData::getInstance().getBattleEndVideoFilename(false);
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//videoFileFallback = CoreData::getInstance().getBattleEndVideoFilenameFallback(false);
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std::pair<string,string> lostVideos = getBattleEndVideo(false);
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videoFile = lostVideos.first;
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videoFileFallback = lostVideos.second;
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}
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}
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else {
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//header += "Observer";
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}
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if(fileExists(videoFile) || fileExists(videoFileFallback)) {
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Context *c= GraphicsInterface::getInstance().getCurrentContext();
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SDL_Surface *screen = static_cast<ContextGl*>(c)->getPlatformContextGlPtr()->getScreen();
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string vlcPluginsPath = Config::getInstance().getString("VideoPlayerPluginsPath","");
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//printf("screen->w = %d screen->h = %d screen->format->BitsPerPixel = %d\n",screen->w,screen->h,screen->format->BitsPerPixel);
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menuBackgroundVideo = new VideoPlayer(
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&Renderer::getInstance(),
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videoFile,
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videoFileFallback,
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screen,
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0,0,
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screen->w,
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screen->h,
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screen->format->BitsPerPixel,
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vlcPluginsPath,
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SystemFlags::VERBOSE_MODE_ENABLED);
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menuBackgroundVideo->initPlayer();
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}
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}
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}
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const string BattleEnd::getTimeString(int frames) {
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int framesleft=frames;
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int hours=(int) frames / (float)GameConstants::updateFps / 3600.0;
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@ -143,7 +284,7 @@ void BattleEnd::render() {
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incrementFps();
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//printf("In [%s::%s Line: %d] renderToTexture [%p]\n",__FILE__,__FUNCTION__,__LINE__,renderToTexture);
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if(renderToTexture != NULL) {
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if(menuBackgroundVideo == NULL && renderToTexture != NULL) {
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//printf("Rendering from texture!\n");
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renderer.clearBuffers();
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@ -166,7 +307,7 @@ void BattleEnd::render() {
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else {
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//printf("Rendering to texture!\n");
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renderer.beginRenderToTexture(&renderToTexture);
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if(menuBackgroundVideo == NULL) renderer.beginRenderToTexture(&renderToTexture);
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TextRenderer2D *textRenderer2D = renderer.getTextRenderer();
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TextRenderer3D *textRenderer3D = renderer.getTextRenderer3D();
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@ -185,8 +326,25 @@ void BattleEnd::render() {
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|||
renderer.reset3dMenu();
|
||||
renderer.clearZBuffer();
|
||||
renderer.reset2d();
|
||||
renderer.renderBackground(CoreData::getInstance().getBackgroundTexture());
|
||||
|
||||
if(menuBackgroundVideo != NULL) {
|
||||
//printf("Rendering video not null!\n");
|
||||
|
||||
if(menuBackgroundVideo->isPlaying() == true) {
|
||||
menuBackgroundVideo->playFrame(false);
|
||||
|
||||
//printf("Rendering video playing!\n");
|
||||
}
|
||||
else {
|
||||
if(menuBackgroundVideo != NULL) {
|
||||
initBackgroundVideo();
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
renderer.renderBackground(CoreData::getInstance().getBackgroundTexture());
|
||||
}
|
||||
|
||||
//int winnerIndex = -1;
|
||||
int bestScore = -1;
|
||||
//int mostKillsIndex = -1;
|
||||
|
@ -462,11 +620,11 @@ void BattleEnd::render() {
|
|||
renderer.renderMessageBox(&mainMessageBox);
|
||||
}
|
||||
|
||||
if(renderToTexture == NULL) {
|
||||
if(menuBackgroundVideo == NULL || renderToTexture == NULL) {
|
||||
renderer.renderMouse2d(mouseX, mouseY, mouse2d, 0.f);
|
||||
}
|
||||
|
||||
renderer.endRenderToTexture(&renderToTexture);
|
||||
if(menuBackgroundVideo == NULL) renderer.endRenderToTexture(&renderToTexture);
|
||||
}
|
||||
|
||||
renderer.renderFPSWhenEnabled(lastFps);
|
||||
|
|
|
@ -21,8 +21,13 @@
|
|||
#include "stats.h"
|
||||
#include "leak_dumper.h"
|
||||
|
||||
namespace Shared { namespace Graphics {
|
||||
class VideoPlayer;
|
||||
}}
|
||||
|
||||
namespace Glest{ namespace Game{
|
||||
|
||||
class GameSettings;
|
||||
// =====================================================
|
||||
// class BattleEnd
|
||||
//
|
||||
|
@ -42,6 +47,9 @@ private:
|
|||
ProgramState *originState;
|
||||
const char *containerName;
|
||||
|
||||
Shared::Graphics::VideoPlayer *menuBackgroundVideo;
|
||||
GameSettings *gameSettings;
|
||||
|
||||
void showMessageBox(const string &text, const string &header, bool toggle);
|
||||
|
||||
public:
|
||||
|
@ -58,6 +66,9 @@ public:
|
|||
|
||||
private:
|
||||
const string getTimeString(int frames);
|
||||
|
||||
void initBackgroundVideo();
|
||||
std::pair<string,string> getBattleEndVideo(bool won);
|
||||
};
|
||||
|
||||
}}//end namespace
|
||||
|
|
|
@ -1445,7 +1445,7 @@ void World::initFactionTypes(GameSettings *gs) {
|
|||
}
|
||||
|
||||
//create stats
|
||||
stats.init(gs->getFactionCount(), gs->getThisFactionIndex(), gs->getDescription());
|
||||
stats.init(gs->getFactionCount(), gs->getThisFactionIndex(), gs->getDescription(),gs->getTech());
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
|
|
Loading…
Reference in New Issue