see if this helps stuttering
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@ -648,9 +648,9 @@ void World::updateAllFactionUnits() {
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if(workThreadsFinished == true) {
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break;
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}
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if(chrono.getMillis() % 5 == 0) {
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sleep(0);
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}
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//if(chrono.getMillis() % 5 == 0) {
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// sleep(0);
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//}
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}
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if(showPerfStats) {
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