diff --git a/source/shared_lib/sources/graphics/particle.cpp b/source/shared_lib/sources/graphics/particle.cpp index 1f863116..9e69bcd3 100644 --- a/source/shared_lib/sources/graphics/particle.cpp +++ b/source/shared_lib/sources/graphics/particle.cpp @@ -1135,7 +1135,7 @@ void UnitParticleSystem::initParticle(Particle *p, int particleIndex){ p->speedUpRelative= speedUpRelative; p->accel= Vec3f(0.0f, -gravity, 0.0f); p->accel.x = truncateDecimal(p->accel.x,6); - p->accel.y = truncateDecimal(p->accel.y-gravity,6); + p->accel.y = truncateDecimal(p->accel.y,6); p->accel.z = truncateDecimal(p->accel.z,6); // work out where we start for our shape (set speed and pos)