bugfix for silly legacy error that was thrown just because the user clicks a mouse button that the game didn't support. Just log the message now instead of throwing errors.
This commit is contained in:
parent
80f5ee91d5
commit
4c8e4eaccb
|
@ -405,7 +405,8 @@ MouseButton Window::getMouseButton(int sdlButton) {
|
||||||
case SDL_BUTTON_WHEELDOWN:
|
case SDL_BUTTON_WHEELDOWN:
|
||||||
return mbWheelDown;
|
return mbWheelDown;
|
||||||
default:
|
default:
|
||||||
throw std::runtime_error("Mouse Button > 3 not handled.");
|
//throw std::runtime_error("Mouse Button > 3 not handled.");
|
||||||
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Mouse Button [%d] not handled.\n",__FILE__,__FUNCTION__,__LINE__,sdlButton);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user