From 5524cd6a0ecbbd0327b7396e271917500090d2cf Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Fri, 21 Jun 2013 06:01:43 +0000 Subject: [PATCH] - updated exit game menu text vs leaving the application as requested. - updates from transifex --- source/glest_game/game/game.cpp | 28 +++++---------------------- source/glest_game/main/battle_end.cpp | 2 +- source/glest_game/main/main.cpp | 6 ------ 3 files changed, 6 insertions(+), 30 deletions(-) diff --git a/source/glest_game/game/game.cpp b/source/glest_game/game/game.cpp index 50dac8d4..b997a9a1 100644 --- a/source/glest_game/game/game.cpp +++ b/source/glest_game/game/game.cpp @@ -1645,7 +1645,7 @@ void Game::setupPopupMenus(bool checkClientAdminOverrideOnly) { } //PopupMenu popupMenu; std::vector menuItems; - menuItems.push_back(lang.get("ExitGame?")); + menuItems.push_back(lang.get("ExitGameMenu?")); exitGamePopupMenuIndex = menuItems.size()-1; if((gameSettings.getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching && @@ -1654,11 +1654,6 @@ void Game::setupPopupMenus(bool checkClientAdminOverrideOnly) { joinTeamPopupMenuIndex = menuItems.size()-1; } - //menuItems.push_back(lang.get("MarkCell")); - //markCellPopupMenuIndex = menuItems.size()-1; - //menuItems.push_back(lang.get("UnMarkCell")); - //unmarkCellPopupMenuIndex = menuItems.size()-1; - if(allowAdminMenuItems == true){ menuItems.push_back(lang.get("PauseResumeGame")); pauseGamePopupMenuIndex= menuItems.size() - 1; @@ -1666,16 +1661,8 @@ void Game::setupPopupMenus(bool checkClientAdminOverrideOnly) { if(gameSettings.isNetworkGame() == false){ menuItems.push_back(lang.get("SaveGame")); saveGamePopupMenuIndex= menuItems.size() - 1; - -// menuItems.push_back(lang.get("LoadGame")); -// loadGamePopupMenuIndex= menuItems.size() - 1; } - //printf("Checking disconnect menu: %d\n",gameSettings.isNetworkGame()); - //for(int idx = 0; idx < GameConstants::maxPlayers; ++idx) { - // printf("Faction Index: %d, control: %d\n",idx,gameSettings.getFactionControl(idx)); - //} - if(gameSettings.isNetworkGame() == true){ menuItems.push_back(lang.get("DisconnectNetorkPlayer")); disconnectPlayerPopupMenuIndex= menuItems.size() - 1; @@ -3549,7 +3536,7 @@ void Game::mouseDownLeft(int x, int y) { // Exit game if(result.first == exitGamePopupMenuIndex) { - showMessageBox(Lang::getInstance().get("ExitGame?"), "", true); + showMessageBox(Lang::getInstance().get("ExitGameMenu?"), "", true); } else if(result.first == joinTeamPopupMenuIndex) { @@ -4636,17 +4623,12 @@ void Game::keyDown(SDL_KeyboardEvent key) { startCameraFollowUnit(); } //exit - //else if(key == configKeys.getCharKey("ExitKey")) { else if(isKeyPressed(configKeys.getSDLKey("ExitKey"),key, false) == true) { - //showMessageBox(lang.get("ExitGame?"), "", true); - popupMenu.setEnabled(!popupMenu.getEnabled()); popupMenu.setVisible(popupMenu.getEnabled()); } //group - //else if(key>='0' && key<'0'+Selection::maxGroups){ else { - //printf("GAME KEYDOWN #3\n"); if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] key = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key); if(SystemFlags::VERBOSE_MODE_ENABLED) printf("====== Check ingame custom grouping hotkeys ======\n"); @@ -5832,7 +5814,7 @@ void Game::showLoseMessageBox() { showMessageBox(lang.get("YouLose")+" "+lang.get("ExitGameServer?"), lang.get("BattleOver"), false); } else { - showMessageBox(lang.get("YouLose")+" "+lang.get("ExitGame?"), lang.get("BattleOver"), false); + showMessageBox(lang.get("YouLose")+" "+lang.get("ExitGameMenu?"), lang.get("BattleOver"), false); } } @@ -5840,10 +5822,10 @@ void Game::showWinMessageBox() { Lang &lang= Lang::getInstance(); if(this->masterserverMode == true || world.getThisFaction()->getPersonalityType() == fpt_Observer) { - showMessageBox(lang.get("GameOver")+" "+lang.get("ExitGame?"), lang.get("BattleOver"), false); + showMessageBox(lang.get("GameOver")+" "+lang.get("ExitGameMenu?"), lang.get("BattleOver"), false); } else { - showMessageBox(lang.get("YouWin")+" "+lang.get("ExitGame?"), lang.get("BattleOver"), false); + showMessageBox(lang.get("YouWin")+" "+lang.get("ExitGameMenu?"), lang.get("BattleOver"), false); } } diff --git a/source/glest_game/main/battle_end.cpp b/source/glest_game/main/battle_end.cpp index 47f5bbd1..e1923333 100644 --- a/source/glest_game/main/battle_end.cpp +++ b/source/glest_game/main/battle_end.cpp @@ -767,7 +767,7 @@ void BattleEnd::keyDown(SDL_KeyboardEvent key){ } else { Lang &lang= Lang::getInstance(); - showMessageBox(lang.get("ExitGame?"), "", true); + showMessageBox(lang.get("ExitGameMenu?"), "", true); } } else if(isKeyPressed(SDLK_RETURN,key) && mainMessageBox.getEnabled()) { diff --git a/source/glest_game/main/main.cpp b/source/glest_game/main/main.cpp index 5655c35f..5b2fc0de 100644 --- a/source/glest_game/main/main.cpp +++ b/source/glest_game/main/main.cpp @@ -5252,12 +5252,6 @@ int glestMain(int argc, char** argv) { //throw megaglest_runtime_error("test!"); //ExceptionHandler::DisplayMessage("test!", false); - //Lang &lang= Lang::getInstance(); - //string test = lang.get("ExitGameServer?"); - //printf("[%s]",test.c_str()); - - //time_t lastTextureLoadEvent = time(NULL); - // Check for commands being input from stdin string command="";