try to see if this affects performance?
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@ -985,7 +985,7 @@ void Renderer::swapBuffers() {
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return;
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return;
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}
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}
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//glFlush(); // should not be required - http://www.opengl.org/wiki/Common_Mistakes
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//glFlush(); // should not be required - http://www.opengl.org/wiki/Common_Mistakes
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//glFlush();
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glFlush();
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GraphicsInterface::getInstance().getCurrentContext()->swapBuffers();
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GraphicsInterface::getInstance().getCurrentContext()->swapBuffers();
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}
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}
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