- small cleanup in vc++ compile

This commit is contained in:
SoftCoder 2014-12-21 22:20:19 -08:00
parent f97f0ef852
commit 56214c6228
1 changed files with 8 additions and 8 deletions

View File

@ -656,7 +656,7 @@ void UpgradeTypeBase::loadGameBoost(const XmlNode *rootNode) {
// int maxHp;
maxHp = upgradeTypeBaseNode->getAttribute("maxHp")->getIntValue();
// bool maxHpIsMultiplier;
maxHpIsMultiplier = upgradeTypeBaseNode->getAttribute("maxHpIsMultiplier")->getIntValue();
maxHpIsMultiplier = (upgradeTypeBaseNode->getAttribute("maxHpIsMultiplier")->getIntValue() != 0);
// int maxHpRegeneration;
maxHpRegeneration = upgradeTypeBaseNode->getAttribute("maxHpRegeneration")->getIntValue();
// //bool maxHpRegenerationIsMultiplier;
@ -664,22 +664,22 @@ void UpgradeTypeBase::loadGameBoost(const XmlNode *rootNode) {
// int sight;
sight = upgradeTypeBaseNode->getAttribute("sight")->getIntValue();
// bool sightIsMultiplier;
sightIsMultiplier = upgradeTypeBaseNode->getAttribute("sightIsMultiplier")->getIntValue();
sightIsMultiplier = (upgradeTypeBaseNode->getAttribute("sightIsMultiplier")->getIntValue() != 0);
// int maxEp;
maxEp = upgradeTypeBaseNode->getAttribute("maxEp")->getIntValue();
// bool maxEpIsMultiplier;
maxEpIsMultiplier = upgradeTypeBaseNode->getAttribute("maxEpIsMultiplier")->getIntValue();
maxEpIsMultiplier = (upgradeTypeBaseNode->getAttribute("maxEpIsMultiplier")->getIntValue() != 0);
// int maxEpRegeneration;
maxEpRegeneration = upgradeTypeBaseNode->getAttribute("maxEpRegeneration")->getIntValue();
// //bool maxEpRegenerationIsMultiplier;
// int armor;
armor = upgradeTypeBaseNode->getAttribute("armor")->getIntValue();
// bool armorIsMultiplier;
armorIsMultiplier = upgradeTypeBaseNode->getAttribute("armorIsMultiplier")->getIntValue();
armorIsMultiplier = (upgradeTypeBaseNode->getAttribute("armorIsMultiplier")->getIntValue() != 0);
// int attackStrength;
attackStrength = upgradeTypeBaseNode->getAttribute("attackStrength")->getIntValue();
// bool attackStrengthIsMultiplier;
attackStrengthIsMultiplier = upgradeTypeBaseNode->getAttribute("attackStrengthIsMultiplier")->getIntValue();
attackStrengthIsMultiplier = (upgradeTypeBaseNode->getAttribute("attackStrengthIsMultiplier")->getIntValue() != 0);
// std::map<string,int> attackStrengthMultiplierValueList;
vector<XmlNode *> attackStrengthMultiplierValueNodeList = upgradeTypeBaseNode->getChildList("attackStrengthMultiplierValueList");
for(unsigned int i = 0; i < attackStrengthMultiplierValueNodeList.size(); ++i) {
@ -691,7 +691,7 @@ void UpgradeTypeBase::loadGameBoost(const XmlNode *rootNode) {
// int attackRange;
attackRange = upgradeTypeBaseNode->getAttribute("attackRange")->getIntValue();
// bool attackRangeIsMultiplier;
attackRangeIsMultiplier = upgradeTypeBaseNode->getAttribute("attackRangeIsMultiplier")->getIntValue();
attackRangeIsMultiplier = (upgradeTypeBaseNode->getAttribute("attackRangeIsMultiplier")->getIntValue() != 0);
// std::map<string,int> attackRangeMultiplierValueList;
vector<XmlNode *> attackRangeMultiplierValueNodeList = upgradeTypeBaseNode->getChildList("attackRangeMultiplierValueList");
for(unsigned int i = 0; i < attackRangeMultiplierValueNodeList.size(); ++i) {
@ -704,7 +704,7 @@ void UpgradeTypeBase::loadGameBoost(const XmlNode *rootNode) {
// int moveSpeed;
moveSpeed = upgradeTypeBaseNode->getAttribute("moveSpeed")->getIntValue();
// bool moveSpeedIsMultiplier;
moveSpeedIsMultiplier = upgradeTypeBaseNode->getAttribute("moveSpeedIsMultiplier")->getIntValue();
moveSpeedIsMultiplier = (upgradeTypeBaseNode->getAttribute("moveSpeedIsMultiplier")->getIntValue() != 0);
// std::map<string,int> moveSpeedIsMultiplierValueList;
vector<XmlNode *> moveSpeedIsMultiplierValueNodeList = upgradeTypeBaseNode->getChildList("moveSpeedIsMultiplierValueList");
for(unsigned int i = 0; i < moveSpeedIsMultiplierValueNodeList.size(); ++i) {
@ -717,7 +717,7 @@ void UpgradeTypeBase::loadGameBoost(const XmlNode *rootNode) {
// int prodSpeed;
prodSpeed = upgradeTypeBaseNode->getAttribute("prodSpeed")->getIntValue();
// bool prodSpeedIsMultiplier;
prodSpeedIsMultiplier = upgradeTypeBaseNode->getAttribute("prodSpeedIsMultiplier")->getIntValue();
prodSpeedIsMultiplier = (upgradeTypeBaseNode->getAttribute("prodSpeedIsMultiplier")->getIntValue() != 0);
// std::map<string,int> prodSpeedProduceIsMultiplierValueList;
vector<XmlNode *> prodSpeedProduceIsMultiplierValueNodeList = upgradeTypeBaseNode->getChildList("prodSpeedProduceIsMultiplierValueList");
for(unsigned int i = 0; i < prodSpeedProduceIsMultiplierValueNodeList.size(); ++i) {