- updated changelog to include latest enhancements
This commit is contained in:
parent
1dbcabf12c
commit
56e4843d13
|
@ -5,6 +5,11 @@ http://sourceforge.net/apps/trac/megaglest/timeline
|
|||
|
||||
v3.7.0
|
||||
- bugfixes reported in the bugs forum since 3.6.0.3
|
||||
- display requirements when a player cannot execute a command
|
||||
- improved IRC connection handling
|
||||
- auto word wrapping for message boxes
|
||||
- headless server can run in local lan mode (does not broadcast to master server)
|
||||
- Added lua security sandbox
|
||||
- third person view allows you to follow a selected unit. Select one unit anf press f4 to enable (deselect anf f4 to disable).
|
||||
- cell markers allow players to create markers anywhere on the map and associate a note with them. All team players see the markers.
|
||||
- quick sonar signal to tell team players where the action is happening
|
||||
|
@ -31,6 +36,9 @@ v3.7.0
|
|||
- particle colors are now affected by the time of day
|
||||
- new game hints are displayed while loading a new game
|
||||
- linked faction support (and new techtree MagiTech for classic Glest play)
|
||||
- added runtime checks to ensure cpu supports expected optimizations of the binary used (sse, x87)
|
||||
- lots of code cleanup from static analysis such as cppcheck and valgrind
|
||||
- experimental big endian and non x86 architecure support (need testers to give feedback)
|
||||
|
||||
v3.6.0
|
||||
- bugfixes reported in the bugs forum from beta1 and 2
|
||||
|
|
Loading…
Reference in New Issue