get rid of manual wxPaintEvent creation

This commit is contained in:
titiger 2021-06-05 01:33:50 +02:00
parent 789e1cdf37
commit 5801b1faff
2 changed files with 24 additions and 21 deletions

View File

@ -565,7 +565,7 @@ void MainWindow::setupStartupSettings() {
renderer->init();
wxCommandEvent event;
onMenuRestart(event);
onMenuRestartNoEvent();
}
MainWindow::~MainWindow(){
@ -610,10 +610,14 @@ void MainWindow::init() {
void MainWindow::onPaint(wxPaintEvent &event) {
if(!IsShown()) {
event.Skip();
return;
}
event.Skip();
return;
}
onPaintNoEvent( );
}
void MainWindow::onPaintNoEvent( ) {
bool isFirstWindowShownEvent = !startupSettingsInited ;
if(startupSettingsInited == false) {
startupSettingsInited = true;
@ -712,7 +716,6 @@ void MainWindow::onPaint(wxPaintEvent &event) {
resetAnimation = false;
particleLoopStart = resetParticleLoopStart;
wxCommandEvent event;
if(unitPath.first != "") {
//onMenuFileClearAll(event);
@ -720,12 +723,8 @@ void MainWindow::onPaint(wxPaintEvent &event) {
particlePathList.clear();
particleProjectilePathList.clear();
particleSplashPathList.clear(); // as above
onMenuRestart(event);
}
else {
onMenuRestart(event);
}
onMenuRestartNoEvent();
}
}
else if(modelPathList.empty() == true && haveLoadedParticles) {
@ -740,7 +739,7 @@ void MainWindow::onPaint(wxPaintEvent &event) {
particleLoopStart = resetParticleLoopStart;
wxCommandEvent event;
onMenuRestart(event);
onMenuRestartNoEvent();
}
}
@ -796,14 +795,13 @@ void MainWindow::onClose(wxCloseEvent &event){
// for the mousewheel
void MainWindow::onMouseWheelDown(wxMouseEvent &event) {
try {
wxPaintEvent paintEvent;
zoom*= 1.1f;
zoom= clamp(zoom, 0.1f, 10.0f);
string statusTextValue = statusbarText + " animation speed: " + floatToStr(speed * 1000.0) + " anim value: " + floatToStr(anim) + " zoom: " + floatToStr(zoom) + " rotX: " + floatToStr(rotX) + " rotY: " + floatToStr(rotY);
GetStatusBar()->SetStatusText(ToUnicode(statusTextValue.c_str()));
onPaint(paintEvent);
onPaintNoEvent();
}
catch(std::runtime_error &e) {
std::cout << e.what() << std::endl;
@ -813,14 +811,13 @@ void MainWindow::onMouseWheelDown(wxMouseEvent &event) {
void MainWindow::onMouseWheelUp(wxMouseEvent &event) {
try {
wxPaintEvent paintEvent;
zoom*= 0.90909f;
zoom= clamp(zoom, 0.1f, 10.0f);
string statusTextValue = statusbarText + " animation speed: " + floatToStr(speed * 1000.0) + " anim value: " + floatToStr(anim) + " zoom: " + floatToStr(zoom) + " rotX: " + floatToStr(rotX) + " rotY: " + floatToStr(rotY);
GetStatusBar()->SetStatusText(ToUnicode(statusTextValue.c_str()));
onPaint(paintEvent);
onPaintNoEvent();
}
catch(std::runtime_error &e) {
std::cout << e.what() << std::endl;
@ -833,7 +830,7 @@ void MainWindow::onMouseMove(wxMouseEvent &event){
try {
int x= event.GetX();
int y= event.GetY();
wxPaintEvent paintEvent;
if(event.LeftIsDown()){
rotX+= clamp(lastX-x, -10, 10);
@ -842,7 +839,7 @@ void MainWindow::onMouseMove(wxMouseEvent &event){
string statusTextValue = statusbarText + " animation speed: " + floatToStr(speed * 1000.0) + " anim value: " + floatToStr(anim) + " zoom: " + floatToStr(zoom) + " rotX: " + floatToStr(rotX) + " rotY: " + floatToStr(rotY);
GetStatusBar()->SetStatusText(ToUnicode(statusTextValue.c_str()));
onPaint(paintEvent);
onPaintNoEvent();
}
else if(event.RightIsDown()){
zoom*= 1.0f+(lastX-x+lastY-y)/100.0f;
@ -851,7 +848,7 @@ void MainWindow::onMouseMove(wxMouseEvent &event){
string statusTextValue = statusbarText + " animation speed: " + floatToStr(speed * 1000.0) + " anim value: " + floatToStr(anim) + " zoom: " + floatToStr(zoom) + " rotX: " + floatToStr(rotX) + " rotY: " + floatToStr(rotY);
GetStatusBar()->SetStatusText(ToUnicode(statusTextValue.c_str()));
onPaint(paintEvent);
onPaintNoEvent();
}
lastX= x;
@ -1868,8 +1865,8 @@ void MainWindow::onTimer(wxTimerEvent &event) {
anim -= 1.f;
resetAnimation = true;
}
wxPaintEvent paintEvent;
onPaint(paintEvent);
onPaintNoEvent();
}
string MainWindow::getModelInfo() {
@ -1962,6 +1959,10 @@ void MainWindow::onKeyDown(wxKeyEvent &e) {
}
void MainWindow::onMenuRestart(wxCommandEvent &event) {
onMenuRestartNoEvent();
}
void MainWindow::onMenuRestartNoEvent() {
try {
// std::cout << "pressed R (restart particle animation)" << std::endl;
if(timer) timer->Stop();

View File

@ -146,6 +146,7 @@ public:
void Notify();
void onPaintNoEvent();
void onPaint(wxPaintEvent &event);
void onClose(wxCloseEvent &event);
void onMenuFileLoad(wxCommandEvent &event);
@ -162,6 +163,7 @@ public:
void onMenuSpeedSlower(wxCommandEvent &event);
void onMenuSpeedFaster(wxCommandEvent &event);
void onMenuRestart(wxCommandEvent &event);
void onMenuRestartNoEvent();
void OnChangeColor(wxCommandEvent &event);
void onMenuColorRed(wxCommandEvent &event);
void onMenuColorBlue(wxCommandEvent &event);