From 5b0c3accfc5024d8748df87b9201f1b2457db9be Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Thu, 3 Nov 2011 17:04:49 +0000 Subject: [PATCH] changed lua method to camelcase --- source/glest_game/game/script_manager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/glest_game/game/script_manager.cpp b/source/glest_game/game/script_manager.cpp index 4d3eb8db..08761b67 100644 --- a/source/glest_game/game/script_manager.cpp +++ b/source/glest_game/game/script_manager.cpp @@ -89,6 +89,7 @@ void ScriptManager::init(World* world, GameCamera *gameCamera){ luaScript.registerFunction(setDisplayText, "setDisplayText"); luaScript.registerFunction(addConsoleText, "addConsoleText"); luaScript.registerFunction(DisplayFormattedText, "DisplayFormattedText"); + luaScript.registerFunction(DisplayFormattedText, "displayFormattedText"); luaScript.registerFunction(clearDisplayText, "clearDisplayText"); luaScript.registerFunction(setCameraPosition, "setCameraPosition"); luaScript.registerFunction(createUnit, "createUnit");