diff --git a/source/glest_game/ai/path_finder.cpp b/source/glest_game/ai/path_finder.cpp index a91ee8ef..90e4f78e 100644 --- a/source/glest_game/ai/path_finder.cpp +++ b/source/glest_game/ai/path_finder.cpp @@ -41,7 +41,7 @@ const int PathFinder::maxFreeSearchRadius = 10; //const int PathFinder::pathFindNodesMax= 400; int PathFinder::pathFindNodesAbsoluteMax = 900; -int PathFinder::pathFindNodesMax = 1500; +int PathFinder::pathFindNodesMax = 2000; const int PathFinder::pathFindRefresh = 10; const int PathFinder::pathFindBailoutRadius = 20; const int PathFinder::pathFindExtendRefreshForNodeCount = 25;