From 6013a96efd2f88d4cf9608477b16aac383e8b92d Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Wed, 29 Sep 2010 22:59:16 +0000 Subject: [PATCH] - stupid compiler fix for vc++ (including limits gives streflop a fit) --- source/glest_game/ai/ai.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/source/glest_game/ai/ai.cpp b/source/glest_game/ai/ai.cpp index 0124ab3c..6350c1c9 100644 --- a/source/glest_game/ai/ai.cpp +++ b/source/glest_game/ai/ai.cpp @@ -10,16 +10,14 @@ // ============================================================== #include "ai.h" - #include - #include "ai_interface.h" #include "ai_rule.h" #include "unit_type.h" #include "unit.h" #include "program.h" #include "config.h" -#include +//#include #include "leak_dumper.h" using namespace Shared::Graphics; @@ -188,7 +186,8 @@ float Ai::getRatioOfClass(UnitClass uc){ const ResourceType *Ai::getNeededResource(int unitIndex) { - int amount = numeric_limits::max(); + //int amount = numeric_limits::max(); + int amount = INT_MAX; const ResourceType *neededResource= NULL; const TechTree *tt= aiInterface->getTechTree();