- bugfix for commandline param validation

This commit is contained in:
Mark Vejvoda 2010-08-22 08:54:12 +00:00
parent c96dea7c63
commit 607132ac80

View File

@ -424,14 +424,18 @@ void MainWindow::setProgram(Program *program) {
// =====================================================
SystemFlags debugger;
bool hasCommandArgument(int argc, const char** argv,const string argName, int *foundIndex=NULL, int startLookupIndex=1) {
bool hasCommandArgument(int argc, const char** argv,const string argName, int *foundIndex=NULL, int startLookupIndex=1,bool useArgParamLen=false) {
bool result = false;
if(foundIndex != NULL) {
*foundIndex = -1;
}
int compareLen = strlen(argName.c_str());
for(int idx = startLookupIndex; idx < argc; idx++) {
if(useArgParamLen == true) {
compareLen = strlen(argv[idx]);
}
if(strnicmp(argName.c_str(),argv[idx],compareLen) == 0) {
result = true;
if(foundIndex != NULL) {
@ -453,7 +457,7 @@ int glestMain(int argc, const char** argv){
bool foundInvalidArgs = false;
const int knownArgCount = sizeof(GAME_ARGS) / sizeof(GAME_ARGS[0]);
for(int idx = 1; idx < argc; ++idx) {
if( hasCommandArgument(knownArgCount, GAME_ARGS,argv[idx],NULL,0) == false) {
if( hasCommandArgument(knownArgCount, GAME_ARGS,argv[idx],NULL,0,true) == false) {
foundInvalidArgs = true;
printf("\nInvalid argument: %s",argv[idx]);
}