- updated pathfinder max to 400

This commit is contained in:
Mark Vejvoda 2011-03-31 19:08:52 +00:00
parent e3584c26ef
commit 623dfe7aa5
1 changed files with 1 additions and 1 deletions

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@ -39,7 +39,7 @@ namespace Glest{ namespace Game{
const int PathFinder::maxFreeSearchRadius = 10;
//const int PathFinder::pathFindNodesMax= 400;
int PathFinder::pathFindNodesMax = 300;
int PathFinder::pathFindNodesMax = 400;
const int PathFinder::pathFindRefresh = 10;
const int PathFinder::pathFindBailoutRadius = 20;