bugfix for vc++ compiling

This commit is contained in:
Mark Vejvoda 2013-06-22 04:32:22 +00:00
parent af91eb8b4e
commit 67bf5ebc1b
4 changed files with 128 additions and 113 deletions

View File

@ -149,7 +149,7 @@ public:
void cleanupCRCThread() {
if(preCacheThread != NULL) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
const double MAX_THREAD_WAIT = 60;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("START - shutting down crc threads\n");
@ -170,13 +170,13 @@ void cleanupCRCThread() {
preCacheThread=NULL;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("C - shutting down crc threads\n");
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
else {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("D - shutting down crc threads\n");
if(preCacheThread->canShutdown(false) == true) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
delete preCacheThread;
preCacheThread=NULL;
@ -186,13 +186,13 @@ void cleanupCRCThread() {
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("F - shutting down crc threads\n");
preCacheThread = NULL;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
static void cleanupProcessObjects() {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
showCursor(true);
@ -204,7 +204,7 @@ static void cleanupProcessObjects() {
//printf("In main IRCThreadcheck [%p]...\n",ircClient);
if(ircClient != NULL) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("#2 IRCCLient Cache SHUTDOWN\n");
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//printf("Closing IRC CLient %d\n",__LINE__);
ircClient->disconnect();
@ -218,7 +218,7 @@ static void cleanupProcessObjects() {
//printf("In main IRCThreadcheck [%p] signalled quit...\n",ircClient);
printf("Closing IRC CLient %d\n",__LINE__);
ircClient->signalQuit();
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ircClient->disconnect();
ircClient = NULL;
@ -232,8 +232,8 @@ static void cleanupProcessObjects() {
//printf("Closing IRC CLient %d\n",__LINE__);
cleanupCRCThread();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//printf("Closing IRC CLient %d\n",__LINE__);
if(Renderer::isEnded() == false) {
@ -244,7 +244,7 @@ static void cleanupProcessObjects() {
//printf("Closing IRC CLient %d\n",__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::Close();
SystemFlags::SHUTDOWN_PROGRAM_MODE=true;
@ -296,7 +296,7 @@ static void cleanupProcessObjects() {
//printf("Closing IRC CLient %d\n",__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::globalCleanupHTTP();
@ -625,7 +625,7 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
}
void ExceptionHandler::handleRuntimeError(const char *msg, bool getStackTraceString) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
static bool inErrorNow = false;
if(inErrorNow == true) {
@ -639,13 +639,13 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
logError(msg,true);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] program = %p gameInitialized = %d msg [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,mainProgram,gameInitialized,msg);
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,gameInitialized,mainProgram);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,gameInitialized,mainProgram);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] program = %p gameInitialized = %d msg [%s]\n",__FILE__,__FUNCTION__,__LINE__,mainProgram,gameInitialized,msg);
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",__FILE__,__FUNCTION__,__LINE__,msg,gameInitialized,mainProgram);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",__FILE__,__FUNCTION__,__LINE__,msg,gameInitialized,mainProgram);
string errMsg = (msg != NULL ? msg : "null");
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
bool gotStackTrace = false;
if(getStackTraceString == true && disableBacktrace == false && sdl_quitCalled == false) {
@ -654,27 +654,27 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
gotStackTrace = true;
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
logError(errMsg.c_str(),false);
if(gotStackTrace == true) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,errMsg.c_str());
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] [%s]\n",__FILE__,__FUNCTION__,__LINE__,errMsg.c_str());
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,errMsg.c_str());
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%s]\n",__FILE__,__FUNCTION__,__LINE__,errMsg.c_str());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//abort();
if(mainProgram && gameInitialized == true) {
//printf("\nprogram->getState() [%p]\n",program->getState());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(mainProgram->getState() != NULL) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
mainProgram->showMessage(errMsg.c_str());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(glActiveTexture != NULL) {
for(;GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false && mainProgram->isMessageShowing();) {
@ -694,9 +694,9 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
}
}
else {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
mainProgram->showMessage(errMsg.c_str());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(glActiveTexture != NULL) {
for(;GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false && mainProgram->isMessageShowing();) {
@ -715,10 +715,10 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
}
}
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
else {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
string err = "#2 An error occurred and ";
if(sdl_quitCalled == false) {
@ -731,19 +731,19 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
#ifdef WIN32
err += string(", attaching the generated ") + getCrashDumpFileName() + string(" file.");
#endif
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
message(err);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
// Now try to shutdown threads if possible
delete mainProgram;
mainProgram = NULL;
// END
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
#ifdef WIN32
@ -756,20 +756,20 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
inErrorNow = false;
throw runtimeErrorMsg;
#endif
//printf("In [%s::%s Line: %d] [%s] gameInitialized = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,gameInitialized);
//printf("In [%s::%s Line: %d] [%s] gameInitialized = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,gameInitialized);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
cleanupProcessObjects();
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(sdl_quitCalled == false) {
sdl_quitCalled = true;
SDL_Quit();
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
inErrorNow = false;
@ -777,22 +777,22 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
}
int ExceptionHandler::DisplayMessage(const char *msg, bool exitApp) {
//printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
//printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
if(mainProgram && gameInitialized == true) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
mainProgram->showMessage(msg);
}
else {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
message(msg);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
if(exitApp == true) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s\n",msg);
@ -802,7 +802,7 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
mainProgram = NULL;
// END
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
cleanupProcessObjects();
if(sdl_quitCalled == false) {
@ -812,7 +812,7 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep, bool fatalExit) {
exit(-1);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,msg,exitApp);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] msg [%s] exitApp = %d\n",__FILE__,__FUNCTION__,__LINE__,msg,exitApp);
return 0;
}
@ -830,10 +830,10 @@ MainWindow::MainWindow(Program *program) : WindowGl() {
}
MainWindow::~MainWindow(){
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
delete program;
program = NULL;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
@ -864,7 +864,7 @@ void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
return;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
switch(mouseButton) {
case mbLeft:
@ -880,7 +880,7 @@ void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
break;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ProgramState *programState = program->getState();
if(programState != NULL) {
@ -897,13 +897,13 @@ void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
default:
break;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::eventMouseUp(int x, int y, MouseButton mouseButton){
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
const Metrics &metrics = Metrics::getInstance();
int vx = metrics.toVirtualX(x);
@ -913,14 +913,14 @@ void MainWindow::eventMouseUp(int x, int y, MouseButton mouseButton){
throw megaglest_runtime_error("In [MainWindow::eventMouseUp] ERROR, program == NULL!");
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ProgramState *programState = program->getState();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(programState != NULL) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
switch(mouseButton) {
case mbLeft:
@ -935,13 +935,13 @@ void MainWindow::eventMouseUp(int x, int y, MouseButton mouseButton){
default:
break;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::eventMouseDoubleClick(int x, int y, MouseButton mouseButton) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
const Metrics &metrics= Metrics::getInstance();
int vx = metrics.toVirtualX(x);
@ -951,14 +951,14 @@ void MainWindow::eventMouseDoubleClick(int x, int y, MouseButton mouseButton) {
throw megaglest_runtime_error("In [MainWindow::eventMouseDoubleClick] ERROR, program == NULL!");
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ProgramState *programState = program->getState();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(programState != NULL) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
switch(mouseButton){
case mbLeft:
@ -974,9 +974,9 @@ void MainWindow::eventMouseDoubleClick(int x, int y, MouseButton mouseButton) {
break;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::eventMouseMove(int x, int y, const MouseState *ms){
@ -999,7 +999,7 @@ void MainWindow::eventMouseMove(int x, int y, const MouseState *ms){
void MainWindow::eventMouseWheel(int x, int y, int zDelta) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
const Metrics &metrics= Metrics::getInstance();
int vx = metrics.toVirtualX(x);
@ -1015,7 +1015,7 @@ void MainWindow::eventMouseWheel(int x, int y, int zDelta) {
programState->eventMouseWheel(vx, vy, zDelta);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::render() {
@ -1115,13 +1115,13 @@ void MainWindow::toggleLanguage(string language) {
}
void MainWindow::eventKeyDown(SDL_KeyboardEvent key) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key.keysym.sym);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",__FILE__,__FUNCTION__,__LINE__,key.keysym.sym);
//SDL_keysym keystate = Window::getKeystate();
SDL_keysym keystate = key.keysym;
//printf("keystate.mod = %d key = %d lalt [%d] ralt [%d] alt [%d]\n",keystate.mod,key.keysym.unicode,(keystate.mod & KMOD_LALT),(keystate.mod & KMOD_RALT),(keystate.mod & KMOD_ALT));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] key = [%c][%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key,key);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] key = [%c][%d]\n",__FILE__,__FUNCTION__,__LINE__,key,key);
if(program == NULL) {
throw megaglest_runtime_error("In [MainWindow::eventKeyDown] ERROR, program == NULL!");
@ -1140,12 +1140,12 @@ void MainWindow::eventKeyDown(SDL_KeyboardEvent key) {
program->keyDown(key);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(keystate.mod & (KMOD_LALT | KMOD_RALT)) {
//if(key == vkReturn) {
if(isKeyPressed(SDLK_RETURN,key) == true) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] ALT-ENTER pressed\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] ALT-ENTER pressed\n",__FILE__,__FUNCTION__,__LINE__);
// This stupidity only required in win32.
// We reload the textures so that the canvas paints textures properly
@ -1156,12 +1156,12 @@ void MainWindow::eventKeyDown(SDL_KeyboardEvent key) {
}
#endif
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
}
if(program != NULL && program->isInSpecialKeyCaptureEvent() == false) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
vector<int> modifiersToCheck;
modifiersToCheck.push_back(KMOD_LCTRL);
@ -1244,7 +1244,7 @@ void MainWindow::eventKeyDown(SDL_KeyboardEvent key) {
snprintf(szBuf,8096,"Screenshot will be saved to: %s",path.c_str());
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] %s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,szBuf);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] %s\n",__FILE__,__FUNCTION__,__LINE__,szBuf);
bool showScreenshotSavedMsg = Config::getInstance().getBool("DisableScreenshotConsoleText","false");
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Screenshot console showScreenshotSavedMsg = %d\n",showScreenshotSavedMsg);
@ -1267,21 +1267,21 @@ void MainWindow::eventKeyDown(SDL_KeyboardEvent key) {
}
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void MainWindow::eventKeyUp(SDL_KeyboardEvent key) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",__FILE__,__FUNCTION__,__LINE__,key);
if(program == NULL) {
throw megaglest_runtime_error("In [MainWindow::eventKeyUp] ERROR, program == NULL!");
}
program->keyUp(key);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",__FILE__,__FUNCTION__,__LINE__,key);
}
void MainWindow::eventKeyPress(SDL_KeyboardEvent c) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,c);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
if(program == NULL) {
throw megaglest_runtime_error("In [MainWindow::eventKeyPress] ERROR, program == NULL!");
}
@ -1289,12 +1289,12 @@ void MainWindow::eventKeyPress(SDL_KeyboardEvent c) {
program->keyPress(c);
if(program != NULL && program->isInSpecialKeyCaptureEvent() == false) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
//if(c == configKeys.getCharKey("HotKeyToggleOSMouseEnabled")) {
if(isKeyPressed(configKeys.getSDLKey("HotKeyToggleOSMouseEnabled"),c) == true) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
bool showCursorState = false;
int state = SDL_ShowCursor(SDL_QUERY);
@ -1307,10 +1307,10 @@ void MainWindow::eventKeyPress(SDL_KeyboardEvent c) {
renderer.setNo2DMouseRendering(showCursorState);
Window::lastShowMouseState = SDL_ShowCursor(SDL_QUERY);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Window::lastShowMouseState = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,Window::lastShowMouseState);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Window::lastShowMouseState = %d\n",__FILE__,__FUNCTION__,__LINE__,Window::lastShowMouseState);
}
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,c);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
}
void MainWindow::eventActivate(bool active) {
@ -4136,7 +4136,7 @@ int glestMain(int argc, char** argv) {
// Setup debug logging etc
setupLogging(config, haveSpecialOutputCommandLineOption);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, fontIsRightToLeft = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,Shared::Graphics::Font::charCount,Shared::Graphics::Font::fontTypeName.c_str(),Shared::Platform::charSet,Shared::Graphics::Font::fontIsMultibyte, Shared::Graphics::Font::fontIsRightToLeft);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, fontIsRightToLeft = %d\n",__FILE__,__FUNCTION__,__LINE__,Shared::Graphics::Font::charCount,Shared::Graphics::Font::fontTypeName.c_str(),Shared::Platform::charSet,Shared::Graphics::Font::fontIsMultibyte, Shared::Graphics::Font::fontIsRightToLeft);
NetworkInterface::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
MenuStateMasterserver::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
@ -4147,7 +4147,7 @@ int glestMain(int argc, char** argv) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s, STREFLOP NOT enabled.\n",getNetworkVersionString().c_str());
#endif
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugUnitCommands,"START\n");
SystemFlags::OutputDebug(SystemFlags::debugPathFinder,"START\n");
@ -4157,7 +4157,7 @@ int glestMain(int argc, char** argv) {
std::pair<string,string>(Config::glestkeys_ini_filename,Config::glestuserkeys_ini_filename),
std::pair<bool,bool>(true,false));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_SHOW_INI_SETTINGS]) == true) {
ShowINISettings(argc,argv,config,configKeys);
@ -4310,7 +4310,7 @@ int glestMain(int argc, char** argv) {
}
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,Shared::Graphics::Font::charCount,Shared::Graphics::Font::fontTypeName.c_str(),Shared::Platform::charSet,Shared::Graphics::Font::fontIsMultibyte,Shared::Graphics::Font::fontIsRightToLeft);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",__FILE__,__FUNCTION__,__LINE__,Shared::Graphics::Font::charCount,Shared::Graphics::Font::fontTypeName.c_str(),Shared::Platform::charSet,Shared::Graphics::Font::fontIsMultibyte,Shared::Graphics::Font::fontIsRightToLeft);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Using Font::charCount = %d, Font::fontTypeName [%s] Shared::Platform::charSet = %d, Font::fontIsMultibyte = %d, Font::fontIsRightToLeft = %d\n",Shared::Graphics::Font::charCount,Shared::Graphics::Font::fontTypeName.c_str(),Shared::Platform::charSet,Shared::Graphics::Font::fontIsMultibyte,Shared::Graphics::Font::fontIsRightToLeft);
if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_USE_FONT]) == true) {
@ -4342,7 +4342,7 @@ int glestMain(int argc, char** argv) {
}
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_SHOW_MAP_CRC]) == true) {
int foundParamIndIndex = -1;
@ -4790,7 +4790,7 @@ int glestMain(int argc, char** argv) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
renderer.setAllowRenderUnitTitles(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled);
SystemFlags::OutputDebug(SystemFlags::debugPathFinder,"In [%s::%s Line: %d] renderer.setAllowRenderUnitTitles = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled);
SystemFlags::OutputDebug(SystemFlags::debugPathFinder,"In [%s::%s Line: %d] renderer.setAllowRenderUnitTitles = %d\n",__FILE__,__FUNCTION__,__LINE__,SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled);
}
renderer.setAllowRenderUnitTitles(true);
@ -4818,13 +4818,13 @@ int glestMain(int argc, char** argv) {
}
// Cache Player textures - END
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
mainWindow= new MainWindow(program);
mainWindow->setUseDefaultCursorOnly(config.getBool("No2DMouseRendering","false"));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
GameSettings startupGameSettings;
@ -5039,11 +5039,11 @@ int glestMain(int argc, char** argv) {
program->initNormal(mainWindow);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
// Initialize Renderer
//Renderer &renderer= Renderer::getInstance();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] OpenGL Info:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,renderer.getGlInfo().c_str());
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] OpenGL Info:\n%s\n",__FILE__,__FUNCTION__,__LINE__,renderer.getGlInfo().c_str());
if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_OPENGL_INFO]) == true) {
//Renderer &renderer= Renderer::getInstance();
@ -5213,11 +5213,11 @@ int glestMain(int argc, char** argv) {
// endPathWithSlash(userData);
// }
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
CheckForDuplicateData();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//throw "BLAH!";
@ -5226,8 +5226,8 @@ int glestMain(int argc, char** argv) {
//printf("%d\n", *foo); // causes segfault
// END
bool startCRCPrecacheThread = config.getBool("PreCacheCRCThread","true");
//printf("### In [%s::%s Line: %d] precache thread enabled = %d SystemFlags::VERBOSE_MODE_ENABLED = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,startCRCPrecacheThread,SystemFlags::VERBOSE_MODE_ENABLED);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] precache thread enabled = %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,startCRCPrecacheThread);
//printf("### In [%s::%s Line: %d] precache thread enabled = %d SystemFlags::VERBOSE_MODE_ENABLED = %d\n",__FILE__,__FUNCTION__,__LINE__,startCRCPrecacheThread,SystemFlags::VERBOSE_MODE_ENABLED);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] precache thread enabled = %d\n",__FILE__,__FUNCTION__,__LINE__,startCRCPrecacheThread);
if(startCRCPrecacheThread == true) {
vector<string> techDataPaths = config.getPathListForType(ptTechs);
static string mutexOwnerId = string(extractFileFromDirectoryPath(__FILE__).c_str()) + string("_") + intToStr(__LINE__);
@ -5397,7 +5397,7 @@ int glestMain(int argc, char** argv) {
printf("\nHeadless server is about to quit...\n");
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] starting normal application shutdown\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] starting normal application shutdown\n",__FILE__,__FUNCTION__,__LINE__);
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
soundThreadManager = program->getSoundThreadManager(true);
@ -5409,11 +5409,11 @@ int glestMain(int argc, char** argv) {
}
cleanupCRCThread();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
showCursor(true);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
catch(const megaglest_runtime_error &e) {
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
@ -5480,25 +5480,25 @@ int glestMain(int argc, char** argv) {
cleanupCRCThread();
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//printf("Closing IRC CLient %d\n",__LINE__);
delete mainWindow;
mainWindow = NULL;
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//showCursor(true);
//restoreVideoMode(true);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
GraphicComponent::clearRegisteredComponents();
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
//printf("Closing IRC CLient %d\n",__LINE__);
@ -5525,7 +5525,7 @@ int glestMain(int argc, char** argv) {
#if defined(__GNUC__) && !defined(__FreeBSD__) && !defined(BSD)
void handleSIGSEGV(int sig) {
char szBuf[8096]="";
snprintf(szBuf, 8096,"In [%s::%s Line: %d] Error detected: signal %d:\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__, sig);
snprintf(szBuf, 8096,"In [%s::%s Line: %d] Error detected: signal %d:\n",__FILE__,__FUNCTION__,__LINE__, sig);
printf("%s",szBuf);
//abort();
@ -5623,17 +5623,17 @@ __try {
IRCThread::setGlobalCacheContainerName(GameConstants::ircClientCacheLookupKey);
int result = glestMain(argc, argv);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
cleanupProcessObjects();
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(sdl_quitCalled == false) {
sdl_quitCalled = true;
SDL_Quit();
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
return result;
#ifdef WIN32_STACK_TRACE
} __except(stackdumper(0, GetExceptionInformation(),true), EXCEPTION_CONTINUE_SEARCH) { return 0; }

View File

@ -4490,14 +4490,22 @@ Unit * Unit::loadGame(const XmlNode *rootNode, GameSettings *settings, Faction *
try {
result->progress = unitNode->getAttribute("progress")->getIntValue();
}
#ifdef WIN32
catch(const exception &) {
#else
catch(const exception &ex) {
#endif
result->progress = unitNode->getAttribute("progress")->getFloatValue();
}
// float lastAnimProgress; //between 0 and 1
try {
result->lastAnimProgress = unitNode->getAttribute("lastAnimProgress")->getIntValue();
}
#ifdef WIN32
catch(const exception &) {
#else
catch(const exception &ex) {
#endif
result->lastAnimProgress = unitNode->getAttribute("lastAnimProgress")->getFloatValue();
}
@ -4505,7 +4513,11 @@ Unit * Unit::loadGame(const XmlNode *rootNode, GameSettings *settings, Faction *
try {
result->animProgress = unitNode->getAttribute("animProgress")->getIntValue();
}
#ifdef WIN32
catch(const exception &) {
#else
catch(const exception &ex) {
#endif
result->animProgress = unitNode->getAttribute("animProgress")->getFloatValue();
}

View File

@ -58,7 +58,8 @@ public:
private:
SDL_Thread* thread;
std::auto_ptr<Mutex> mutexthreadAccessor;
//std::auto_ptr<Mutex> mutexthreadAccessor;
Mutex *mutexthreadAccessor;
bool threadObjectValid();
bool deleteAfterExecute;

View File

@ -187,7 +187,7 @@ void Thread::shutdownThreads() {
Thread::~Thread() {
if(Thread::getEnableVerboseMode()) printf("In ~Thread Line: %d [%p] thread = %p\n",__LINE__,this,thread);
MutexSafeWrapper safeMutex(mutexthreadAccessor.get());
MutexSafeWrapper safeMutex(mutexthreadAccessor);
if(thread != NULL) {
SDL_WaitThread(thread, NULL);
thread = NULL;
@ -198,6 +198,8 @@ Thread::~Thread() {
removeThreadFromList();
delete mutexthreadAccessor;
mutexthreadAccessor = NULL;
if(Thread::getEnableVerboseMode()) printf("In ~Thread Line: %d [%p] thread = %p\n",__LINE__,this,thread);
}
@ -210,7 +212,7 @@ std::vector<Thread *> Thread::getThreadList() {
}
void Thread::start() {
MutexSafeWrapper safeMutex(mutexthreadAccessor.get());
MutexSafeWrapper safeMutex(mutexthreadAccessor);
BaseThread *base_thread = dynamic_cast<BaseThread *>(this);
if(base_thread) base_thread->setStarted(true);
@ -229,7 +231,7 @@ void Thread::start() {
}
bool Thread::threadObjectValid() {
MutexSafeWrapper safeMutex(mutexthreadAccessor.get());
MutexSafeWrapper safeMutex(mutexthreadAccessor);
return (thread != NULL);
}
@ -328,7 +330,7 @@ void Thread::queueAutoCleanThread() {
}
void Thread::kill() {
MutexSafeWrapper safeMutex(mutexthreadAccessor.get());
MutexSafeWrapper safeMutex(mutexthreadAccessor);
SDL_KillThread(thread);
thread = NULL;
}