- do not render player status for closed slots
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@ -762,7 +762,9 @@ void MenuStateConnectedGame::render() {
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renderer.renderListBox(&listBoxPlayerStatus);
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for(int i = 0; i < GameConstants::maxPlayers; ++i) {
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renderer.renderLabel(&labelPlayerStatus[i]);
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if(listBoxControls[i].getSelectedItemIndex() != ctClosed) {
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renderer.renderLabel(&labelPlayerStatus[i]);
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}
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if(crcPlayerTextureCache[i] != NULL) {
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// Render the player # label the player's color
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@ -1283,7 +1283,8 @@ void MenuStateCustomGame::render() {
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}
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for(int i = 0; i < GameConstants::maxPlayers; ++i) {
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if(hasNetworkGameSettings() == true) {
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if( hasNetworkGameSettings() == true &&
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listBoxControls[i].getSelectedItemIndex() != ctClosed) {
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renderer.renderLabel(&labelPlayerStatus[i]);
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}
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