- fixed timing debug perf stats in menu

This commit is contained in:
Mark Vejvoda 2010-09-02 22:17:14 +00:00
parent 534df002ba
commit 6c30b387ec
2 changed files with 19 additions and 19 deletions

View File

@ -528,7 +528,7 @@ void MenuStateConnectedGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//update status label
@ -657,7 +657,7 @@ void MenuStateConnectedGame::update() {
labelStatus.setText(label);
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
}
else {
@ -668,7 +668,7 @@ void MenuStateConnectedGame::update() {
clientInterface->close();
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -676,13 +676,13 @@ void MenuStateConnectedGame::update() {
return;
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//process network messages
if(clientInterface != NULL && clientInterface->isConnected()) {
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
bool mustSwitchPlayerName = false;
@ -830,7 +830,7 @@ void MenuStateConnectedGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
}
@ -841,7 +841,7 @@ void MenuStateConnectedGame::update() {
clientInterface->updateLobby();
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -891,7 +891,7 @@ void MenuStateConnectedGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);

View File

@ -985,7 +985,7 @@ void MenuStateCustomGame::update() {
bool masterServerErr = showMasterserverError;
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -1011,7 +1011,7 @@ void MenuStateCustomGame::update() {
showMessageBox( generalErrorToShow, "Error", false);
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -1089,7 +1089,7 @@ void MenuStateCustomGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] mapInfo.players = %d\n",__FILE__,__FUNCTION__,__LINE__,mapInfo.players);
@ -1241,7 +1241,7 @@ void MenuStateCustomGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -1254,7 +1254,7 @@ void MenuStateCustomGame::update() {
GameSettings gameSettings;
loadGameSettings(&gameSettings);
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
// Send the game settings to each client if we have at least one networked client
@ -1263,7 +1263,7 @@ void MenuStateCustomGame::update() {
needToSetChangedGameSettings = false;
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
@ -1293,7 +1293,7 @@ void MenuStateCustomGame::update() {
listBoxPublishServer.getSelectedItemIndex() == 0 &&
needToRepublishToMasterserver == true);
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
if(callPublishNow == true) {
@ -1307,7 +1307,7 @@ void MenuStateCustomGame::update() {
needToBroadcastServerSettings=true;
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//call the chat manager
@ -1324,7 +1324,7 @@ void MenuStateCustomGame::update() {
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
if(currentConnectionCount > soundConnectionCount){
@ -1333,7 +1333,7 @@ void MenuStateCustomGame::update() {
}
soundConnectionCount = currentConnectionCount;
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
if(enableFactionTexturePreview == true) {
@ -1347,7 +1347,7 @@ void MenuStateCustomGame::update() {
}
}
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(chrono.getMillis() > 0) chrono.start();
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);