- bugfix for mapfilter when saved game does not have index

This commit is contained in:
Mark Vejvoda 2010-08-30 21:06:43 +00:00
parent e32eb9c162
commit 6c9b8afc81

View File

@ -1592,7 +1592,7 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName)
properties.load(fileName);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
gameSettings.setMapFilterIndex(properties.getInt("MapFilterIndex"));
gameSettings.setMapFilterIndex(properties.getInt("MapFilterIndex","0"));
gameSettings.setDescription(properties.getString("Description"));
gameSettings.setMap(properties.getString("Map"));
gameSettings.setTileset(properties.getString("Tileset"));