- bugfix for mapfilter when saved game does not have index
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@ -1592,7 +1592,7 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName)
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properties.load(fileName);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
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gameSettings.setMapFilterIndex(properties.getInt("MapFilterIndex"));
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gameSettings.setMapFilterIndex(properties.getInt("MapFilterIndex","0"));
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gameSettings.setDescription(properties.getString("Description"));
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gameSettings.setMap(properties.getString("Map"));
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gameSettings.setTileset(properties.getString("Tileset"));
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