sound toggle key for masterserver menu language is missing
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f101d12da6
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72711e2fde
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@ -128,6 +128,7 @@ void ServerLine::render(){
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renderer.renderLabel(&tilesetLabel);
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renderer.renderLabel(&activeSlotsLabel);
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renderer.renderLabel(&externalConnectPort);
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}
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// =====================================================
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@ -162,7 +163,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
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// bottom
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int buttonPos=130;
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labelChatUrl.init(50,buttonPos-50);
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labelChatUrl.init(150,buttonPos-50);
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labelChatUrl.setFont(CoreData::getInstance().getMenuFontBig());
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labelChatUrl.setText(lang.get("NoServerVisitChat")+": http://webchat.freenode.net/?channels=glest");
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@ -188,6 +189,10 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
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NetworkManager::getInstance().end();
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NetworkManager::getInstance().init(nrClient);
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//updateServerInfo();
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// write hint to console:
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Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
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console.addLine(lang.get("To switch off music press")+" - \""+configKeys.getCharKey("ToggleMusic")+"\"");
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needUpdateFromServer = true;
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updateFromMasterserverThread = new SimpleTaskThread(this,0,100);
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@ -235,7 +240,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
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if(mainMessageBox.getEnabled()){
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int button= 1;
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if(mainMessageBox.mouseClick(x, y, button))
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{
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{
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soundRenderer.playFx(coreData.getClickSoundA());
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if(button==1)
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{
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@ -352,6 +357,8 @@ void MenuStateMasterserver::render(){
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renderer.renderLabel(&labelChatUrl);
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renderer.renderButton(&buttonCreateGame);
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renderer.renderListBox(&listBoxAutoRefresh);
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// render console
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renderer.renderConsole(&console,false,false);
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for(int i=0; i<serverLines.size(); ++i){
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serverLines[i]->render();
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@ -370,8 +377,15 @@ void MenuStateMasterserver::update(){
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if(playServerFoundSound)
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{
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SoundRenderer::getInstance().playFx(CoreData::getInstance().getAttentionSound());
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//switch on music again!!
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Config &config = Config::getInstance();
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float configVolume = (config.getInt("SoundVolumeMusic") / 100.f);
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CoreData::getInstance().getMenuMusic()->setVolume(configVolume);
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playServerFoundSound=false;
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}
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console.update();
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if(threadedErrorMsg != "") {
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std::string sError = threadedErrorMsg;
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@ -548,4 +562,28 @@ void MenuStateMasterserver::showMessageBox(const string &text, const string &hea
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}
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void MenuStateMasterserver::keyDown(char key) {
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Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
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if(key == configKeys.getCharKey("ToggleMusic")) {
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Config &config = Config::getInstance();
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Lang &lang= Lang::getInstance();
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float configVolume = (config.getInt("SoundVolumeMusic") / 100.f);
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float currentVolume = CoreData::getInstance().getMenuMusic()->getVolume();
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if(currentVolume > 0) {
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CoreData::getInstance().getMenuMusic()->setVolume(0.f);
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console.addLine(lang.get("GameMusic") + " " + lang.get("Off"));
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}
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else {
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CoreData::getInstance().getMenuMusic()->setVolume(configVolume);
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//If the config says zero, use the default music volume
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//gameMusic->setVolume(configVolume ? configVolume : 0.9);
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console.addLine(lang.get("GameMusic"));
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}
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}
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}
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//CoreData::getInstance().getMenuMusic()->setVolume(strToInt(listBoxVolumeMusic.getSelectedItem())/100.f);
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}}//end namespace
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@ -57,6 +57,7 @@ public:
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bool buttonMouseMove(int x, int y);
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//void setIndex(int value);
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void render();
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};
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@ -87,6 +88,8 @@ private:
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time_t lastRefreshTimer;
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SimpleTaskThread *updateFromMasterserverThread;
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bool playServerFoundSound;
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Console console;
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static DisplayMessageFunction pCB_DisplayMessage;
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std::string threadedErrorMsg;
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@ -100,7 +103,8 @@ public:
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void mouseMove(int x, int y, const MouseState *mouseState);
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void update();
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void render();
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virtual void keyDown(char key);
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virtual void simpleTask();
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static void setDisplayMessageFunction(DisplayMessageFunction pDisplayMessage) { pCB_DisplayMessage = pDisplayMessage; }
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