diff --git a/source/glest_game/world/map.cpp b/source/glest_game/world/map.cpp index a6199128..8623152f 100644 --- a/source/glest_game/world/map.cpp +++ b/source/glest_game/world/map.cpp @@ -363,7 +363,8 @@ bool Map::isResourceNear(const Vec2i &pos, const ResourceType *rt, Vec2i &resour } } - if(fallbackToPeersHarvestingSameResource == true && unit != NULL) { + if(fallbackToPeersHarvestingSameResource == true && unit != NULL && + unit->getFaction()->getControlType() != ctHuman &&unit->getFaction()->getControlType() != ctNetwork) { // Look for another unit that is currently harvesting the same resource // type right now