bugfix for intro 'still shots' were broken for beta1
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@ -200,7 +200,7 @@ void CoreData::load() {
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}
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//}
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}
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if(logoTextureList.size() == 0) {
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if(miscTextureList.size() == 0) {
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introPath= data_path + "data/core/menu/textures/intro*.*";
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vector<string> introFilenames;
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findAll(introPath, introFilenames, false, false);
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