diff --git a/source/glest_game/type_instances/unit.cpp b/source/glest_game/type_instances/unit.cpp index 8b771fbb..bb22ef64 100644 --- a/source/glest_game/type_instances/unit.cpp +++ b/source/glest_game/type_instances/unit.cpp @@ -36,7 +36,7 @@ using namespace Shared::Util; namespace Glest{ namespace Game{ const int UnitPathBasic::maxBlockCount= GameConstants::updateFps / 2; -const int updateUnitForStopCommandFrameCount = 80; +const int updateUnitForStopCommandFrameCount = 40; UnitPathBasic::UnitPathBasic() { this->blockCount = 0;