- trying to tweak threaded logger performance when log entries are in the hundreds of thousands
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@ -207,15 +207,15 @@ void LogFileThread::addLogEntry(SystemFlags::DebugType type, string logEntry) {
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entry.entryDateTime = time(NULL);
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logList.push_back(entry);
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if(logList.size() >= 100000) {
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if(logList.size() >= 750000) {
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saveToDisk(false,true);
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}
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}
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bool LogFileThread::checkSaveCurrentLogBufferToDisk() {
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bool ret = false;
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if(difftime(time(NULL),lastSaveToDisk) >= 5 ||
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LogFileThread::getLogEntryBufferCount() >= 100000) {
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if(difftime(time(NULL),lastSaveToDisk) >= 10 ||
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LogFileThread::getLogEntryBufferCount() >= 500000) {
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lastSaveToDisk = time(NULL);
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ret = true;
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}
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@ -280,7 +280,7 @@ void LogFileThread::saveToDisk(bool forceSaveAll,bool logListAlreadyLocked) {
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//logCount = tempLogList.size();
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if(forceSaveAll == false) {
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logCount = min(logCount,(std::size_t)250000);
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logCount = min(logCount,(std::size_t)1000000);
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}
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for(int i = 0; i < logCount; ++i) {
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