- atempt to cleanup use fo auto_ptr
This commit is contained in:
parent
d82aaa22ad
commit
86a59859b9
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@ -25,14 +25,12 @@
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#include "game_constants.h"
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#include <wx/stdpaths.h>
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#include <platform_util.h>
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//#include "interpolation.h"
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#include "common_scoped_ptr.h"
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#ifndef WIN32
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#include <errno.h>
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#endif
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//#include <wx/filename.h>
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#ifndef WIN32
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#define stricmp strcasecmp
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#define strnicmp strncasecmp
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@ -452,7 +450,7 @@ MainWindow::MainWindow( std::pair<string,vector<string> > unitToLoad,
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DWORD dwDisposition;
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RegCreateKeyEx(HKEY_CURRENT_USER,subKey.c_str(),0, NULL, 0, KEY_ALL_ACCESS, NULL, &keyHandle, &dwDisposition);
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//Set the value.
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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wstring launchApp = wstring(wstr.get()) + L" \"%1\"";
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DWORD len = (DWORD)launchApp.length() + 1;
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@ -851,7 +849,7 @@ void MainWindow::onMenuFileLoad(wxCommandEvent &event){
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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@ -886,7 +884,7 @@ void MainWindow::onMenuFileLoadParticleXML(wxCommandEvent &event){
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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@ -920,7 +918,7 @@ void MainWindow::onMenuFileLoadProjectileParticleXML(wxCommandEvent &event){
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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@ -955,7 +953,7 @@ void MainWindow::onMenuFileLoadSplashParticleXML(wxCommandEvent &event){
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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@ -2160,7 +2158,7 @@ bool App::OnInit() {
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for(unsigned int i = 0; i < autoScreenShotParams.size(); ++i) {
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(autoScreenShotParams[i].c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(autoScreenShotParams[i].c_str()));
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autoScreenShotParams[i] = utf8_encode(wstr.get());
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#endif
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@ -2205,14 +2203,14 @@ bool App::OnInit() {
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if(delimitedList.size() >= 2) {
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unitToLoad.first = delimitedList[0];
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(unitToLoad.first.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(unitToLoad.first.c_str()));
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unitToLoad.first = utf8_encode(wstr.get());
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#endif
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for(unsigned int i = 1; i < delimitedList.size(); ++i) {
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string value = delimitedList[i];
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(value.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(value.c_str()));
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value = utf8_encode(wstr.get());
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#endif
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@ -2251,7 +2249,7 @@ bool App::OnInit() {
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string customPathValue = paramPartTokens[1];
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modelPath = customPathValue;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(modelPath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(modelPath.c_str()));
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modelPath = utf8_encode(wstr.get());
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#endif
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@ -2281,7 +2279,7 @@ bool App::OnInit() {
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string customPathValue = paramPartTokens[1];
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particlePath = customPathValue;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(particlePath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(particlePath.c_str()));
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particlePath = utf8_encode(wstr.get());
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#endif
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}
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@ -2309,7 +2307,7 @@ bool App::OnInit() {
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string customPathValue = paramPartTokens[1];
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projectileParticlePath = customPathValue;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(projectileParticlePath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(projectileParticlePath.c_str()));
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projectileParticlePath = utf8_encode(wstr.get());
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#endif
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}
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@ -2337,7 +2335,7 @@ bool App::OnInit() {
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string customPathValue = paramPartTokens[1];
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splashParticlePath = customPathValue;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(splashParticlePath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(splashParticlePath.c_str()));
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splashParticlePath = utf8_encode(wstr.get());
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#endif
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}
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@ -2496,7 +2494,7 @@ bool App::OnInit() {
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(argv[1]));
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modelPath = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(modelPath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(modelPath.c_str()));
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modelPath = utf8_encode(wstr.get());
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#else
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modelPath = wxFNCONV(argv[1]);
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@ -2526,7 +2524,7 @@ bool App::OnInit() {
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(exe_path));
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string appPath = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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appPath = utf8_encode(wstr.get());
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#else
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string appPath(wxFNCONV(exe_path));
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@ -55,6 +55,7 @@
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#include "auto_test.h"
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#include "lua_script.h"
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#include "interpolation.h"
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#include "common_scoped_ptr.h"
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// To handle signal catching
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#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(__FreeBSD__) && !defined(BSD)
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@ -128,7 +129,7 @@ static string runtimeErrorMsg = "";
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#endif
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#ifdef HAVE_GOOGLE_BREAKPAD
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std::auto_ptr<google_breakpad::ExceptionHandler> errorHandlerPtr;
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unique_ptr<google_breakpad::ExceptionHandler> errorHandlerPtr;
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#endif
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class NavtiveLanguageNameListCacheGenerator : public SimpleTaskCallbackInterface {
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@ -5554,8 +5555,8 @@ int glestMain(int argc, char** argv) {
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preCacheThread->start();
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}
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std::auto_ptr<NavtiveLanguageNameListCacheGenerator> lngCacheGen;
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std::auto_ptr<SimpleTaskThread> languageCacheGen;
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unique_ptr<NavtiveLanguageNameListCacheGenerator> lngCacheGen;
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unique_ptr<SimpleTaskThread> languageCacheGen;
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bool startNativeLanguageNamesPrecacheThread = config.getBool("PreCacheNativeLanguageNamesThread","true");
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if(startNativeLanguageNamesPrecacheThread == true &&
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@ -21,6 +21,7 @@
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#include "chat_manager.h"
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#include "map_preview.h"
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#include "miniftpclient.h"
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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namespace Shared { namespace Graphics {
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@ -242,7 +243,7 @@ private:
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bool launchingNewGame;
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bool isfirstSwitchingMapMessage;
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std::auto_ptr<TechTree> techTree;
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unique_ptr<TechTree> techTree;
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GameSettings originalGamesettings;
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bool validOriginalGameSettings;
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@ -16,6 +16,7 @@
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#include "chat_manager.h"
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#include "simple_threads.h"
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#include "map_preview.h"
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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using namespace Shared::Map;
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bool masterserverModeMinimalResources;
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int lastMasterServerSettingsUpdateCount;
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std::auto_ptr<TechTree> techTree;
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unique_ptr<TechTree> techTree;
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string gameUUID;
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@ -22,6 +22,7 @@
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#include <algorithm>
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#include <cassert>
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#include <stdexcept>
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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bool NetworkMessage::useOldProtocol = true;
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auto_ptr<Mutex> NetworkMessage::mutexMessageStats(new Mutex(CODE_AT_LINE));
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unique_ptr<Mutex> NetworkMessage::mutexMessageStats(new Mutex(CODE_AT_LINE));
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Chrono NetworkMessage::statsTimer;
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Chrono NetworkMessage::lastSend;
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Chrono NetworkMessage::lastRecv;
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@ -17,7 +17,7 @@
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#include "network_types.h"
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#include "byte_order.h"
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#include <map>
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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using Shared::Platform::Socket;
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class NetworkMessage {
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private:
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static auto_ptr<Mutex> mutexMessageStats;
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static unique_ptr<Mutex> mutexMessageStats;
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static Chrono statsTimer;
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static Chrono lastSend;
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static Chrono lastRecv;
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#include "platform_util.h"
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#include "game_util.h"
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#include "window.h"
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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bool TechTree::exists(const string &techName, const vector<string> &pathTechList) {
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bool techFound = false;
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std::auto_ptr<TechTree> techTree(new TechTree(pathTechList));
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unique_ptr<TechTree> techTree(new TechTree(pathTechList));
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string path = techTree->findPath(techName);
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if(path != "") {
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techFound = true;
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#include "game_util.h"
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#include "unit_particle_type.h"
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#include "faction.h"
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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using namespace Shared::Xml;
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namespace Glest{ namespace Game{
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auto_ptr<CommandType> UnitType::ctHarvestEmergencyReturnCommandType(new HarvestEmergencyReturnCommandType());
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unique_ptr<CommandType> UnitType::ctHarvestEmergencyReturnCommandType(new HarvestEmergencyReturnCommandType());
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// ===============================
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// class Level
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// ===============================
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#include "checksum.h"
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#include "game_constants.h"
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#include "platform_common.h"
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#include "common_scoped_ptr.h"
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#include "leak_dumper.h"
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namespace Glest{ namespace Game{
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UnitCountsInVictoryConditions countInVictoryConditions;
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static auto_ptr<CommandType> ctHarvestEmergencyReturnCommandType;
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static unique_ptr<CommandType> ctHarvestEmergencyReturnCommandType;
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public:
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//creation and loading
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#ifndef WIN32
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#include <errno.h>
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#endif
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#include "common_scoped_ptr.h"
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#include <memory>
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using namespace Shared::Util;
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@ -689,7 +690,7 @@ void MainWindow::onMenuFileLoad(wxCommandEvent &event) {
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(fileDialog->GetPath()));
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currentFile = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(currentFile.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(currentFile.c_str()));
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currentFile = utf8_encode(wstr.get());
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#else
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//currentFile = fileDialog->GetPath().ToAscii();
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@ -765,7 +766,7 @@ void MainWindow::onMenuFileSaveAs(wxCommandEvent &event) {
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(fd.GetPath()));
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currentFile = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(currentFile.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(currentFile.c_str()));
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currentFile = utf8_encode(wstr.get());
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#else
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//currentFile = fd.GetPath().ToAscii();
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fileparam = tmp_buf;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(fileparam.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(fileparam.c_str()));
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fileparam = utf8_encode(wstr.get());
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#endif
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(exe_path));
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appPath = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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unique_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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appPath = utf8_encode(wstr.get());
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#else
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appPath = wxFNCONV(exe_path);
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@ -663,20 +663,12 @@ void Program::loadMap(const string &path) {
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redoStack.clear();
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std::string encodedPath = path;
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//#ifdef WIN32
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// std::auto_ptr<wchar_t> wstr(Ansi2WideString(path.c_str()));
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// encodedPath = utf8_encode(wstr.get());
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//#endif
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map->loadFromFile(encodedPath);
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}
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void Program::saveMap(const string &path) {
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if(map) {
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std::string encodedPath = path;
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//#ifdef WIN32
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// std::auto_ptr<wchar_t> wstr(Ansi2WideString(path.c_str()));
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// encodedPath = utf8_encode(wstr.get());
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//#endif
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map->saveToFile(encodedPath);
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}
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#include "texture.h"
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#include "model_header.h"
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#include <memory>
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#include "common_scoped_ptr.h"
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#include "byte_order.h"
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#include "leak_dumper.h"
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static vector<vector<unsigned char> > nextColorIDReuseList;
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static auto_ptr<PixelBufferWrapper> pbo;
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static unique_ptr<PixelBufferWrapper> pbo;
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void assign_color();
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@ -0,0 +1,27 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _COMMON_SCOPED_PTR_H_
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#define _COMMON_SCOPED_PTR_H_
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#include <memory>
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// =====================================================
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// class Thread
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// =====================================================
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using namespace std;
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#if !defined(HAVE_CXX11) && !defined(__GXX_EXPERIMENTAL_CXX0X__)
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#define unique_ptr auto_ptr
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#endif
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#endif
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@ -19,6 +19,7 @@
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#include <SDL_mutex.h>
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#include <string>
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#include <memory>
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#include "common_scoped_ptr.h"
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#include "data_types.h"
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#ifdef DEBUG_PERFORMANCE_MUTEXES
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||||
|
@ -69,7 +70,7 @@ public:
|
|||
|
||||
private:
|
||||
SDL_Thread* thread;
|
||||
//std::auto_ptr<Mutex> mutexthreadAccessor;
|
||||
//std::unique_ptr<Mutex> mutexthreadAccessor;
|
||||
Mutex *mutexthreadAccessor;
|
||||
ThreadState currentState;
|
||||
bool threadObjectValid();
|
||||
|
@ -128,7 +129,7 @@ private:
|
|||
Shared::PlatformCommon::Chrono *chronoPerf;
|
||||
|
||||
bool isStaticMutexListMutex;
|
||||
static auto_ptr<Mutex> mutexMutexList;
|
||||
static unique_ptr<Mutex> mutexMutexList;
|
||||
static vector<Mutex *> mutexList;
|
||||
|
||||
public:
|
||||
|
|
|
@ -1896,7 +1896,7 @@ const unsigned int BaseColorPickEntity::k = 43067;
|
|||
unsigned int BaseColorPickEntity::nextColorRGB = BaseColorPickEntity::k;
|
||||
|
||||
unsigned char BaseColorPickEntity::nextColorID[COLOR_COMPONENTS] = { 1, 1, 1, 0 };
|
||||
auto_ptr<PixelBufferWrapper> BaseColorPickEntity::pbo;
|
||||
unique_ptr<PixelBufferWrapper> BaseColorPickEntity::pbo;
|
||||
|
||||
map<string,bool> BaseColorPickEntity::usedColorIDList;
|
||||
bool BaseColorPickEntity::trackColorUse = true;
|
||||
|
@ -2128,7 +2128,7 @@ vector<int> BaseColorPickEntity::getPickedList(int x,int y,int w,int h,
|
|||
pickedModels.reserve(rendererModels.size());
|
||||
|
||||
//printf("In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
static auto_ptr<Pixmap2D> cachedPixels;
|
||||
static unique_ptr<Pixmap2D> cachedPixels;
|
||||
|
||||
if(rendererModels.empty() == false) {
|
||||
if(PixelBufferWrapper::getIsPBOEnable() == true) {
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "platform_common.h"
|
||||
#include "base_thread.h"
|
||||
#include "time.h"
|
||||
#include <memory>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -28,15 +27,15 @@ bool Thread::enableVerboseMode = false;
|
|||
Mutex Thread::mutexthreadList;
|
||||
vector<Thread *> Thread::threadList;
|
||||
|
||||
auto_ptr<Mutex> Mutex::mutexMutexList(new Mutex(CODE_AT_LINE));
|
||||
unique_ptr<Mutex> Mutex::mutexMutexList(new Mutex(CODE_AT_LINE));
|
||||
vector<Mutex *> Mutex::mutexList;
|
||||
|
||||
class ThreadGarbageCollector;
|
||||
class Mutex;
|
||||
class MutexSafeWrapper;
|
||||
|
||||
static auto_ptr<ThreadGarbageCollector> cleanupThread;
|
||||
static auto_ptr<Mutex> cleanupThreadMutex(new Mutex(CODE_AT_LINE));
|
||||
static unique_ptr<ThreadGarbageCollector> cleanupThread;
|
||||
static unique_ptr<Mutex> cleanupThreadMutex(new Mutex(CODE_AT_LINE));
|
||||
|
||||
class ThreadGarbageCollector : public BaseThread
|
||||
{
|
||||
|
@ -547,7 +546,7 @@ inline void Mutex::p() {
|
|||
// snprintf(szBuf,8095,"In [%s::%s Line: %d] mutex == NULL refCount = %d owner [%s] deleteownerId [%s] stack: %s",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,refCount,ownerId.c_str(),deleteownerId.c_str(),stack.c_str());
|
||||
// throw megaglest_runtime_error(szBuf);
|
||||
// }
|
||||
// std::auto_ptr<Chrono> chronoLockPerf;
|
||||
// std::unique_ptr<Chrono> chronoLockPerf;
|
||||
// if(debugMutexLock == true) {
|
||||
// chronoLockPerf.reset(new Chrono());
|
||||
// chronoLockPerf->start();
|
||||
|
|
Loading…
Reference in New Issue