- bugfix for finding fonts in windows
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815c832b33
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@ -23,7 +23,9 @@
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#include <fontconfig/fontconfig.h>
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#endif
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#include "util.h"
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using namespace std;
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using namespace Shared::Util;
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namespace Shared{ namespace Graphics{ namespace Gl{
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@ -160,23 +162,43 @@ float TextFTGL::LineHeight(const wchar_t* str, const int len) {
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}
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const char* TextFTGL::findFont(const char *firstFontToTry) {
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struct stat statbuf;
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const char* font = NULL;
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const char* path = NULL;
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#define CHECK_FONT_PATH(filename) \
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{ \
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path = filename; \
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if( !font && path && 0 == stat(path, &statbuf) ) \
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if( !font && path && fileExists(path) == true ) \
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font = strdup(path); \
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}
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string tryFont = "";
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if(firstFontToTry) {
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CHECK_FONT_PATH(getenv(firstFontToTry))
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tryFont = firstFontToTry;
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#ifdef WIN32
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replaceAll(tryFont, "/", "\\");
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#endif
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CHECK_FONT_PATH(tryFont.c_str())
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}
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// Get user-specified font path
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CHECK_FONT_PATH(getenv("MEGAGLEST_FONT"))
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if(getenv("MEGAGLEST_FONT") != NULL) {
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tryFont = getenv("MEGAGLEST_FONT");
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#ifdef WIN32
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replaceAll(tryFont, "/", "\\");
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#endif
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CHECK_FONT_PATH(tryFont.c_str())
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}
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string data_path = Text::DEFAULT_FONT_PATH;
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string defaultFont = data_path + "data/core/fonts/gothub__.ttf";
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tryFont = defaultFont;
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#ifdef WIN32
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replaceAll(tryFont, "/", "\\");
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#endif
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CHECK_FONT_PATH(tryFont.c_str())
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#ifdef FONT_PATH
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// Get distro-specified font path
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@ -219,9 +241,6 @@ const char* TextFTGL::findFont(const char *firstFontToTry) {
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}
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#endif
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string data_path = Text::DEFAULT_FONT_PATH;
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const string defaultFont = data_path + "data/core/fonts/gothub__.ttf";
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CHECK_FONT_PATH("/usr/share/fonts/truetype/uralic/gothub__.ttf")
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// Check a couple of common paths for Gothic Uralic/bold as a last resort
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