diff --git a/source/glest_game/game/game.cpp b/source/glest_game/game/game.cpp index 8b36fa97..fd0ed32d 100644 --- a/source/glest_game/game/game.cpp +++ b/source/glest_game/game/game.cpp @@ -1575,7 +1575,8 @@ void Game::render2d(){ for(int i = 0; i < world.getFactionCount(); ++i) { //str+= "Player "+intToStr(i)+" res: "; - string factionInfo = this->gameSettings.getNetworkPlayerName(i) + " res: "; + string factionInfo = this->gameSettings.getNetworkPlayerName(i) + + " [" + formatString(this->gameSettings.getFactionTypeName(i)) + "] res: "; for(int j = 0; j < world.getTechTree()->getResourceTypeCount(); ++j) { factionInfo += intToStr(world.getFaction(i)->getResource(j)->getAmount()); factionInfo += " "; @@ -1601,10 +1602,13 @@ void Game::render2d(){ for(int i = 0; i < world.getFactionCount(); ++i) { string factionInfo = factionDebugInfo[i]; Vec3f playerColor = world.getFaction(i)->getTexture()->getPixmap()->getPixel3f(0, 0); - renderer.renderTextShadow(factionInfo, coreData.getMenuFontNormal(), - Vec4f(playerColor.x,playerColor.y,playerColor.z,fontColor.w), - 10, metrics.getVirtualH() - mh - 60 - 210 - (i * 12), false); + //renderer.renderTextShadow(factionInfo, coreData.getMenuFontNormal(), + // Vec4f(playerColor.x,playerColor.y,playerColor.z,fontColor.w), + // 10, metrics.getVirtualH() - mh - 60 - 210 - (i * 12), false); + renderer.renderText(factionInfo, coreData.getMenuFontBig(), + Vec4f(playerColor.x,playerColor.y,playerColor.z,1.0), + 10, metrics.getVirtualH() - mh - 60 - 210 - (i * 16), false); } if(renderer.getAllowRenderUnitTitles() == false) {