- correct msvc intermediate folders for some projects to avoid compile collisions
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d5edf6f973
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@ -39,6 +39,7 @@
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<RootNamespace>g2xml</RootNamespace>
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<RootNamespace>g2xml</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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<ProjectName>g2xml</ProjectName>
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<ProjectName>g2xml</ProjectName>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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@ -124,7 +125,7 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\data\glest_game\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\data\glest_game\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">.\..\..\data\glest_game\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">.\..\..\data\glest_game\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_NO_STREFLOP|Win32'">.\..\..\data\glest_game\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_NO_STREFLOP|Win32'">.\..\..\data\glest_game\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)/$(ProjectName)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_NO_STREFLOP|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_NO_STREFLOP|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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@ -39,6 +39,7 @@
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>megaglest_tests</RootNamespace>
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<RootNamespace>megaglest_tests</RootNamespace>
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<ProjectName>megaglest_tests</ProjectName>
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<ProjectName>megaglest_tests</ProjectName>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -134,6 +135,7 @@
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>.\..\..\..\data\glest_game\</OutDir>
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<OutDir>.\..\..\..\data\glest_game\</OutDir>
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<TargetName>megaglest_tests</TargetName>
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<TargetName>megaglest_tests</TargetName>
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<IntDir>$(Configuration)/$(ProjectName)\</IntDir>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WITHOUT_STREFLOP|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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